What changed
1 fix1 addition2 changes0 removals
changedLandscape OptimizationIncreased game loading speed and reduced memory usage by optimizing all landscape operations.
addedFixed Ship CollisionsShips now have priority based on their tonnage. If ship tonnages are identical, the ship with the higher internal ID is prioritized.
changedShip Hull InformationA short summary of the ship hull is now displayed in the technology tree.
fixedOther Improvements:Fixed an issue with repainting newly created ships and color reset after exiting the shipyard. - Fixed the disappearance of ship rolling animations upon exiting the game and loading a level. - Added a loader after saving the game.
Oasis Mission: Colony Sim changes
changedIncreased game loading speed and reduced memory usage by optimizing all landscape operations.
addedShips now have priority based on their tonnage. If ship tonnages are identical, the ship with the higher internal ID is prioritized.
changedA short summary of the ship hull is now displayed in the technology tree.
fixedFixed an issue with repainting newly created ships and color reset after exiting the shipyard. - Fixed the disappearance of ship rolling animations upon exiting the game and loading a level. - Added a loader after saving the game.
Landscape Optimization
Increased game loading speed and reduced memory usage by optimizing all landscape operations.
Fixed Ship Collisions
Ships now have priority based on their tonnage. If ship tonnages are identical, the ship with the higher internal ID is prioritized.
A short summary of the ship hull is now displayed in the technology tree.
Other Improvements:
- Fixed an issue with repainting newly created ships and color reset after exiting the shipyard. - Fixed the disappearance of ship rolling animations upon exiting the game and loading a level. - Added a loader after saving the game.