Full notes
Full O Holy Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
- Fixes
O Holy Knight changes
Added Apprentice gains xp per heal casted
Added "Gain XP Heal Cast" attribute to some magic items
Improved Shrine spawn to prevent all shrines bunching up
Improved Player damage detection
Improved Damage and XP text handling performance
Improved Screen brightness and gamma
Improved UI rendering
Improved Lobby UI animation quality
Improved World rendering performance
Fixed Critical bug regarding game over conditions
Fixed Incorrect calculation of grid position for item spawn
Fixed Minimap shrine icon fill offset being incorrect
Fixed Level up price showing up as "Max Level" if the level up cost is 1
Fixed rare cases of duplicate damage
Game Engine Upgrade
Enjoy!
Source
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