Full notes
Full O Holy Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
O Holy Knight changes
Build 0.1.1 Release Notes
First patch release for O! Holy Knight! If you have suggestions, feedback or anything, kindly leave a me a note via the forum. Enjoy!
Added key controls UI to pause menu
Improved field item distance marker to update immediately upon spawn
Improved internal resource pool cleanup to happen more frequently
Fixed unit level box flashing in the center for a frame
Fixed splash sound over loading
Fixed Watch Tower not activating in certain conditions
Source
Changelog.gg summarizes and formats this update. How we read updates.
