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Latest Nyassembled! updates
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- Nyassembled!
Update 0.11.8
When scrapping a derivative module, there is now a chance to obtain a corresponding mod kit, making it easier to modify modules. The probabilities are as follows: When destroying a derived module (regardless of whether…
Event21 changesFixBalance - Nyassembled!
Update 0.11.7
The final additional pilot has been implemented. Changes have also been made to improve QoL. Additions Pilot: Asagi Joining Condition: Complete a quest issued by Asagi. Skill: Teleportation X allows users to teleport th…
Patch notes13 changesFixGameplay - Nyassembled!
Update 0.11.6
A new pilot has been added, and difficulty adjustments have been made, primarily in House Cat mode in the early stages of the game. Several major bugs have also been fixed. Additions Pilot: Blanc Joining Condition: Comp…
Patch notes17 changesFixMaps - Nyassembled!
Update 0.11.5
Three more pilots have been added, who will join your team from the mid-game onwards. You can obtain each pilot's exclusive skill in exchange for coins at the prize exchange in the garage once you have reached a specifi…
Event7 changesGameplayBalance - Nyassembled!
Update 0.11.4
Three new pilots have been added. It's up to you whether you recruit them or not. For the purpose of placing events related to these pilots and the five upcoming pilots in Nekospace, returning to the garage in your exis…
Event7 changesFixMaps - Nyassembled!
Update 0.11.3
Starting this time, I will be adding pilots that you can recruit mid-game. The limit on the number of pilots remains at 9, as before, and joining events will no longer occur if this limit is reached. All of the new skil…
Event6 changesBalanceGameplay - Nyassembled!
Update 0.11.2
This is a small update in preparation for future pilot additions. Dual Laser is no longer a base module. It has become a derivative module of Primary Laser. Consequently, all derivative modules of Dual Laser have been r…
Store8 changesGameplay - Nyassembled!
Update 0.11.1
A new game mode, " Wild Cat ", has been added. This challenging mode gives you a large amount of coins from the start and requires you to complete the game without using any portals. After starting a new game in " Alley…
Event17 changesFixGameplay - Nyassembled!
Update 0.10.14
Flavor text has been added to all modules to help players understand the gameplay and world setting. This text will appear when you hover over the name of a module on a panel displaying module information, or over an it…
Patch notes7 changesFixGameplay - Nyassembled!
Update 0.10.13
Added skills to improve unwieldy weapons, such as those with a wide AoE radius or high heat-generating optical weapons. Additions CATs: 1 small CAT and 6 normal-size CATs. Skill: Compressed Explosion increases area dama…
Patch notes10 changesFixGameplay - Nyassembled!
Update 0.10.12
A new facility called "Remote Factory" has been added to the exploration map (excluding First Cat Mode). For existing save data, their maps will be updated if you return to the garage and then head out to explore. Addit…
Patch notes7 changesFixMaps - Nyassembled!
Update 0.10.11
A certain number of allies (CATs, artillery/turrets, friendly sensors) are now placed on playfields in advance. The amount placed depends on the current layer and how many CATs you can deploy. Additions Skill: Sniping i…
Store11 changesFixBalance






