In this update3
Full notes
Full Nyassembled! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Nyassembled! changes
Added skills to improve unwieldy weapons, such as those with a wide AoE radius or high heat-generating optical weapons.
Additions
CATs: 1 small CAT and 6 normal-size CATs.
Skill: Compressed Explosion increases area damage instead of reducing the area of effect.
Skill: Overheat Radiation increases damage dealt by optical weapons in overheat state.
Skill: Heater Shield increases defense as heat level rises.
Bug Fixes
Fixed: Occasionally crashed on startup, and this was more likely to occur with CPUs with more cores.
Other Modifications
Blueprints and codices can now be used while exploring.
The chance of unintentional hits to certain objects like CATs was reduced.
Adjusted required attribute values and appearance areas for many skills.
Added a tab for moddable modules in the factory.
Overall, reduced turn rates of cores/drives.
Made it possible to destroy Shield Systems with Shield Neutralizer.
Adjusted skills and AI of some CATs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
