Full notes
Full Nyassembled! update
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What changed
- Fixes
- Gameplay
- Balance
New types of drone pods have been added that produce reconnaissance drones. We have also adjusted drone pod-related parameters and fixed bugs.
Additions
Module: Marking Kit is a drone pod that produces drones which explore a playfield and mark enemies.
Module: Sensing Kit is a drone pod that produces drones which explore a playfield and place sensors.
Modules: E, L, M, S derivatives to drone pods.
🐈Object: Pixel Charger is a device that, when unlocked, replenishes the pixels of modules equipped by CATs.
Modifications
When using a gamepad, cursor movement in lists now loops by default.
Adjusted parameters for drone pods in general.
Adjusted the parameters of certain derivative modules that were either exceptionally good or exceptionally poor.
When a projectile from Mine Launcher or Sensor Launcher reaches the end of its range, a mine or sensor is now placed at that location.
Bug Fixes
🐈Fixed: When returning from the Information screen using a gamepad, cursor movement becomes impossible.
Fixed: Thieving Cat drones exhibit abnormal behavior, such as attacking chests.
Fixed: Capability might become negative with certain module and pilot combinations.
Fixed: Flavor text for skill attacks is incorrectly displayed on the "Damage Inflicted" and "Hit Rate" pages of the Scoreboard.
Fixed: For some special weapons, such as Sensor Launcher, ammo mills do not automatically turn on even when ammunition is low.
Changes marked with 🐈 were inspired by user feedback. Thank you for your participation!
Source
Changelog.gg summarizes and formats this update. How we read updates.
