Full notes
Full Nucleares update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Nucleares changes
The following improvements and fixes were implemented:
- Fixed an internal error that the game generated when the alternate font folder could not be found. - Fixed an internal error that the game generated when checking if the player was on fire. - Fixed an internal error when executing a hold while moving the control rods. - Fixed an internal error in calculating the density of Xenon gas. - Fixed an internal error related to updating evaporators. - Fixed an error that occurred when attempting to remove an item from the backpack while holding AO. - Fixed the issue with missing colliders on the walls of the external supply loading building. - Fixed the issue with missing colliders on the external stairs of the main building. - Fixed the label identifying the fuel reserve tank loading valve for the generator sets. - Fixed the help popup text for the fuel reserve tank fill level gauge. - Fixed an bug that prevented generator set analysis from being performed from the tablet. - Fixed an bug that prevented the generator set fill level from being displayed in the gauge tooltip. - Fixed an bug where the control rods were inserted at 100% after loading a saved progress. - Fixed the bug where reserve tanks were contaminated when requesting a refill service for one compound and then another.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
