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Steam News20 February 20264mo ago

Major Updates

Ave Patricians! I wanted to share an update on Nova Patria and what to expect as we approach release in the next few months.

In this update1

Full notes

Full Nova Patria update

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What changed

0 fixes5 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Maps
addedAve Patricians!I wanted to share an update on Nova Patria and what to expect as we approach release in the next few months . Since the start of the year, the team has been hard at work implementing new features, new sprites, and a whole slate of quality-of-life improvements and UI enhancements.
addedRecent Updates Include:Global Production Rate Menu: A new UI interface that helps players quickly digest production and consumption rates for every resource.
addedRecent Updates Include:Active Trade Overlay: From storage building info windows, you can now visualize which road, rail, and air trades are currently active.
changedRecent Updates Include:Dynamic Resource Range: The distance resources can travel on their own is now dynamically determined by terrain and roads.
addedRecent Updates Include:New Art and Animations: Lots of new sprites and animations are bringing the world of Nova Patria to life.
addedRecent Updates Include:We’re also actively working on localization, with planned support for Spanish, Italian, Portuguese, and other languages . And, keeping with the theme, we’ve even added a Latin localization option - for players brave enough to go full immersion!

Nova Patria changes

addedI wanted to share an update on Nova Patria and what to expect as we approach release in the next few months . Since the start of the year, the team has been hard at work implementing new features, new sprites, and a whole slate of quality-of-life improvements and UI enhancements.
addedGlobal Production Rate Menu: A new UI interface that helps players quickly digest production and consumption rates for every resource.
addedActive Trade Overlay: From storage building info windows, you can now visualize which road, rail, and air trades are currently active.
changedDynamic Resource Range: The distance resources can travel on their own is now dynamically determined by terrain and roads.
addedNew Art and Animations: Lots of new sprites and animations are bringing the world of Nova Patria to life.

Ave Patricians!

I wanted to share an update on Nova Patria and what to expect as we approach release in the next few months. Since the start of the year, the team has been hard at work implementing new features, new sprites, and a whole slate of quality-of-life improvements and UI enhancements.

Recent Updates Include:

  • Tutorials: 5 robust, guided tutorials covering every major system in the game, plus a separate in-game Quick-Start Goals system for players who prefer to learn on the fly.

  • Goals & Perks Meta-game: At the start of each game, players choose 3 goals. Completing goals unlocks perks that carry forward into future playthroughs.

  • Global Production Rate Menu: A new UI interface that helps players quickly digest production and consumption rates for every resource.

  • Active Trade Overlay: From storage building info windows, you can now visualize which road, rail, and air trades are currently active.

  • Dynamic Resource Range: The distance resources can travel on their own is now dynamically determined by terrain and roads.

  • City Centers Provide Freshwater: City Centers now provide freshwater to surrounding tiles - easing some early-game restrictions while preserving the importance of water networks for mid-and late-game cities.

  • New Art and Animations: Lots of new sprites and animations are bringing the world of Nova Patria to life.

  • Original soundtrack: Over 1.5 hours of high-quality original music composed specifically for the game’s unique setting.

We’re also actively working on localization, with planned support for Spanish, Italian, Portuguese, and other languages. And, keeping with the theme, we’ve even added a Latin localization option - for players brave enough to go full immersion!

Finally, a huge shout-out to our invaluable playtesters - your feedback has been instrumental in shaping the game. If you’re interested in becoming a playtester, or just want to join the community and follow development more closely, come hang out with us on Discord:

https://discord.gg/jPsPvhMSYv

Ad victoriam, - The Nova Patria Team

Source

Steam News / 20 February 2026

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