Full notes
Full Nova Patria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Gameplay
- UI and audio
- Fixes
addedAdded new sprites for elevated center-tile road intersections.
changedImproved dynamic audio sound effect balancing based on zoom level.
fixedFixed an issue where, with the Improved Fountains perk active, cities built on tiles that received freshwater solely from fountains would not provide freshwater to surrounding tiles.
Nova Patria changes
addedAdded new sprites for elevated center-tile road intersections.
changedImproved dynamic audio sound effect balancing based on zoom level.
fixedFixed an issue where, with the Improved Fountains perk active, cities built on tiles that received freshwater solely from fountains would not provide freshwater to surrounding tiles.
Added new sprites for elevated center-tile road intersections.
Improved dynamic audio sound effect balancing based on zoom level.
Fixed an issue where, with the Improved Fountains perk active, cities built on tiles that received freshwater solely from fountains would not provide freshwater to surrounding tiles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
