Full notes
Full Nova Genetics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
New features
Added quick split for stacked items. When dragging an item, hold down Shift to quickly split stack.
Added sounds when moving items around at inventory.
Added sounds when crafting items at inventory.
Upgrade research bench. (3 levels) - All unique meshes to distinguish station level.
Upgrade workbench (4 levels) - All unique meshes to distinguish station level.
New backpack types added.
Small leather backpack - Up to 24 inventory slots (Epic grade).
Leather Rucksack - Up to 32 inventory slots (Epic grade).
New crafting recipes
Piece of plastic
Charcoal - burn logs or driftwood at campfire.
Flashlight
Biofuel
Smelt iron bars into scrap iron.
Shredder (Possible to recycle items at Shredder). Requires Biofuel to run.
Table Saw - Alternative for player inventory carpentry crafting.
Changes
Consuming canned food, returns empty can now.
Changed Workbench Mesh
Changed Research Bench mesh.
Moved House build parts from crafting bench to Table Saw.
Fixes
Meal ready to eat, short names were the same always.
In game quest log overlapped with in game menu.
Workbench Build Parts and Consumables button state image was broken.
Was not possible to drop starting edible resources.
The Placing Research Bench was broken.
Fixed Crafting bench and research bench inventory and crafting images.
Fixed Build part inventory grade colors.
Optimizations
Crafting menu listing was refactored, to support tooltips localization and reduced boiler plate code.
Source
Changelog.gg summarizes and formats this update. How we read updates.
