Full notes
Full Noslrac update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Fixes
- Performance
Noslrac changes
This update contains the new forge, campaign chest, and revamped leveling and xp curve.
New Features
Added the forge, where you can merge two items in order to make a single more powerful item.
Added the campaign chest which drops loot after completing a campaign.
Revamped the leveling and xp curve.
Added functionality to the perseverance stat.
Added a world map of the current map the player is on (default key bind is M).
Added the following modifiers: bonus xp on kill.
Added the following consumables: Phial of Dexterity, Strength Potion, Phial of Vitality, and Flask of Intelligence.
Quality of Life Features
Holding shift when hovering over an item in your inventory will now display the current equipped item's tooltip next to the hovered item's tooltip.
Improved the tooltips on all the anvil buttons in the crafting interface.
Targeted enemy buffs are now displayed under their health bar.
Player buffs are now displayed to the right of the player's mana orb.
The runes in the item tooltips are now sorted by socket color.
You are now asked to confirm when deleting a character.
Added tooltips to the inventory section buttons.
Added a loading screen in between loading worlds (fixes the freezing problem).
Added help tooltips to the character panel to give information on each attribute.
Added a button on the right side of the screen to open up your ore inventory.
All execute abilities now glow when the player's target is within the ability's respective execute range.
Improved the tooltip of some abilities.
Balance Changes
Two handed weapons now have double the amount of modifiers, runes, and damage when compared to a one-handed weapon.
All items now have a maximum 4 rune sockets (except two handed weapons which can have a maximum of 8).
Consumables now have a cooldown before they can be used again after a use.
Increased the range of the Cleric's abilities: Atonement and Crusade by 400%.
Cast ability modifiers now require Vulcanite to increase their percentage.
Crafted two handed weapons can now use up to 20 Vulcanite (was 10).
When an enemy deals a crushing blow, a larger percentage of the player's defense is ignored.
Reduced the chance of enemies inflicting a crushing blow to 10% (was 20%).
When calculating item level, main hand and off handed weapons are counted as one slot (was two).
- The Necromancer's skillImproved Soul Rupture now causes Soul Rupture's execute effect to extend the life of all your minions by 2/4 seconds (was 0.5/1 seconds).
- The Wizard's skillImproved Blast Furnace now causes Blast Furnace's execute effect to have a 30/65/100% chance to reset the cooldown of Vaporize (was 20/40/60%).
Fixes
Fixed an issue with increase attribute buffs and the legion onslaught affix giving strength instead of dexterity to Necromancers.
Fixed an issue where the Wizard's ability: Freezing Typhoon would cause the game to crash.
Fixed an issue where Heavy and Medium equipment defense/attack were not being generated higher than Light equipment.
Fixed an issue where the Wizard's ability: Blast Furnace was improperly applying Combustion charges when used against targets below 35% of their maximum health.
Fixed an issue where ability tooltips were displaying behind another ability's glow effect.
Repositioned the NPC, Anvil, and Campaign Selector panels to no longer overlap the player's action bar.
Picking up an item that exceeds your maximum carry weight will now cause the item to reposition onto the player.
Fixed the scaling issue of stacking buffs together.
Fixed an issue where enemies would deal negative damage against players with high defense.
Fixed an issue where crafting certain modifiers would not subtract the correct number of ore used.
Fixed an issue where you could craft an item with negative defense/attack.
Fixed an issue with some GUI elements not scaling up when on larger screens.
You are no longer able to make modifiers that can only be used by a different class.
Source
Changelog.gg summarizes and formats this update. How we read updates.
