HomeGamesUpdatesPricingMethodology
Steam News3 February 20233y ago

v0.8.2.0 - Necromancer Update

This update contains the new Necromancer class. New Features Added the Necromancer class Added new item modifiers for the new Necromancer class. Enemies will now path find towards the player after engagement.

Full notes

Full Noslrac update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions15 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedThis update contains the new Necromancer class.
addedNew FeaturesAdded the Necromancer class
addedNew FeaturesAdded new item modifiers for the new Necromancer class.
changedNew FeaturesEnemies will now path find towards the player after engagement.
changedQuality of Life FeaturesOverhauled the character creation screen.
changedQuality of Life FeaturesUpdated the art for the health, mana, and rejuvenation potions.
base cooldown of the Wizard's abilitiy: Vaporize8seconds6secondsbase cooldown of the Wizard's abilitiy: Vaporize decreased, buffSanctified Malice400%425%Sanctified Malice increased, buffvigor cost the Cleric's ability: Crusade8075vigor cost the Cleric's ability: Crusade decreased, nerf

Noslrac changes

addedThis update contains the new Necromancer class.
addedAdded the Necromancer class
addedAdded new item modifiers for the new Necromancer class.
changedEnemies will now path find towards the player after engagement.
changedOverhauled the character creation screen.

This update contains the new Necromancer class.

New Features

  • Added the Necromancer class

  • Added new item modifiers for the new Necromancer class.

  • Enemies will now path find towards the player after engagement.

Quality of Life Features

  • Overhauled the character creation screen.

  • Updated the art for the health, mana, and rejuvenation potions.

  • Made the consumable count bigger on the consumable buttons.

  • Only your class's class specific item modifiers will appear on dropped items.

  • Your DPS is now only sent to the chat if combat logging is enabled.

  • Some buffs are no longer reapplied but now applied to an already existing buff (they are now stackable on the same buff instance).

Balance Changes

  • The player's carry weight is now based on their base strength (was total strength).

  • The Champion's skill: King's Rally now only extends the current duration of Rallying Cry.

  • The Champion's skill: King's Rally now increases all damage by 25% when Rallying Cry is active.

  • Increased the damage of the Champion's ability: Colossal Smash by 500%.

  • The Wizard's skill: Smoldering Crater now causes all meteors too leave behind flame patch (was only Meteor Shower).

  • The Wizard's skill: Smoldering Crater's patch now is created at the target location (was at the player).

  • Reduced the base cooldown of the Wizard's abilitiy: Vaporize to 6 seconds (was 8 seconds).

  • Increased the damage of the Wizard's ability: Vaporize by 350%.

  • Increased the damage of the Cleric's ability: Atonement by 300%.

  • Increased the damage of the Cleric's ability: Crusade by 250%.

  • Increased the damage dealt by the Cleric skill: Sanctified Malice to 425% (was 400%).

  • Reduced the vigor cost the Cleric's ability: Crusade to 75 vigor (was 80).

Fixes

  • When creating a new character, all spaces in character names are now removed.

  • Environment, chest, and mine tooltips are no longer displayed when a GUI panel is displayed.

  • Fixed an issue regarding the wizard ability casts on hit modifiers.

  • Fixed an issue where you could create a character with no name.

  • Fixed an issue where buffs were getting stronger towards the end of their duration rather than being constant.

  • Fixed an issue that allowed you to interact with environment objects regardless of range and line of sight.

Source

Steam News / 3 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.