Full notes
Full Noslrac update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Fixes
Noslrac changes
This update consists of new features such as: crafting, bosses, and new utility abilities for each class.
New Features
Added the ore inventory.
Added ores and each campaign now has a specific ore.
Added crafting.
Added 3 new utility abilties to the Champion, Cleric, and Wizard classes.
Added a new action bar that now contains all the consumables the player can keybind to.
Added new environment objects.
Added map triggers.
Added bosses.
Added a new item modifier: Bonus Gold which gives more gold when they pickup gold.
Quality of Life Features
When the player dies, they now automatically deselect their target.
When the player dies all their cooldowns are reset.
Made the modifier descriptions on the Onslaught selection screen smaller.
The player can now walk over gold to automatically pick it up.
Updated the consumable tooltips.
Updated the tooltips of items when they are on the ground.
The Cleric's vigor bar and the enemy health bars are now slightly animated.
Balance Changes
Reduced the absorb shield casted by items through the Cleric ability: Sanctified Escutcheon by 75%.
The Cleric skill: Sanctified Malice: now drains 5/10/15/20/25% of your absorb shield (was 1/2/3/4/5%).
Increased the damage dealt by the Cleric skill: Sanctified Malice to 400% (was 10%).
Increased the range of the Wizard's ability: Meteor Shower by 400%.
Miscellaneous
Moved the item, enemy, and onslaught modifiers into the data folder, rather than being built in.
Moved the consumable and buff functionality into the data folder, rather than being built in.
Campaign files are now stored inside of folders in the campaigns folder (located in the game directory).
Fixes
Fixed how Dexterity calculates the global cooldown.
- Fixed a bug where having a lot of points in the Champion skillImproved Furious Slash caused Furious Slash to extend the cooldown of Colossal Smash.
Fixed an issue with the Cleric's ability: Exodus not working as intended or at all.
Fixed an issue with the Cleric's ability: Genesis still taking away Vigor even when it should have been casted for free.
Fixed an issue with that allowed the player to enter a campaign in Freeplay even if it was locked.
Fixed an issue where the health and mana values were not displayed on top of the health and mana globes, respectively.
Fixed an issue where talking to the cardinal when out of range would cause the player not being able to see his dialogue.
Fixed an issue where the player could buy an item even if it exceeded their maximum carry weight.
Source
Changelog.gg summarizes and formats this update. How we read updates.
