In this update3
Full notes
Full Noon Stone update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello explorers!
What changed
- Balance
- Store
- Maps
Noon Stone changes
We're excited to announce that a public playtest for Noon Stone just begins: jump in! This is your chance to get early access, explore the hand-drawn world, test the tactical systems, and help shape the game with your feedback.
👀 What to expect
A slice of the full experience with procedural exploration
Tactical, dice-based combat
Shops, gears, and increasing dangers
Beat-your-own-score replayability
Difficulty settings
🔍 Limitations
No end-game through taverns
Exploration limited to 300 days
Only one character unlocked
🕐 When?
Playtest access just opened!
📝 We’re counting on your impressions! Whether you find a bug, love a mechanic, or just have thoughts to share: your feedback is incredibly valuable.
Let’s find the Noon Stone together. See you on the map!
— RedderNoon —
Source
Changelog.gg summarizes and formats this update. How we read updates.
