Full notes
Full Non-Fellows update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Recovering a game made over ten years ago is quite a testing task.
One of the biggest mistake we made 12 years ago, is to write a game using components which was losing popularity even back then. Now those components are niche at best. They have changed its licensing scheme, they've changed the way they're used in your program. Luckily, it turned out to be possible to build an old version with modern instruments, however, it took some time.
Much bigger problem was lack of any single repository with game source files, both the program code and media assets. Actually, for an entire first week I was sifting through my old HDDs looking for materials and trying to assemble some sort of frankenstein. Some files were lost forever, so I had to adapt the source code to the new reality. Other files were from different game versions, and I had to change them greatly so they'd work together.
Despite the process taking much more time than expected, yesterday I finally was able to finish all three chapters of the game, even though there are some bugs remaining. And now we can say with the confidence - the game will be there for you.
Source
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