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- Non-Fellows
Happy New Year!
End of the year festivities are coming. For some countries, the Christmas is approaching, while other will wait for a New Year holidays. Still, surely, this is the happiest and best time of all. Wherever you live, we wi…
Announcement3 changesGameplay - Non-Fellows
Devlog #4
Finally, we've finished the testing and ready to share the game with you. It was a rough month, and I would like to thank everyone who was a part of this game - both back then 12 years ago and now; as well as our friend…
Announcement - Non-Fellows
Devlog #3
This week, we've finsihed the recovery of the game, and started the longest and tirestome process of the development - the testing. Unfortunately, because of the nature of the engine, aging codebase and some poor decisi…
Announcement1 changeGameplay - Non-Fellows
Devlog #2
Recovering a game made over ten years ago is quite a testing task. One of the biggest mistake we made 12 years ago, is to write a game using components which was losing popularity even back then. Now those components ar…
Announcement2 changesGameplay - Non-Fellows
Devlog #1
Almost 13 years, one rainy november night, as I was going back from the work, I had an idea which I immediately shared with my closest friend. 'Let's make a game for young adults', - went I. 'Something light and funny'.…
Announcement2 changesGameplay



