In this update9
Full notes
Full No Such Place update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Gameplay
- Fixes
- UI and audio
- Balance
No Such Place changes
Map
The Support Department used the wrong coordinates for the Burning Grove, which has been rectified. Agents can now enter the new version of the Burning Grove after this update.
Fixed that agents can punch the hint windows in tutorial level.
Enemies
Humanoid Enemies
Reduced the overall performance for some humanoid enemies.
Lower the spawn rate of humanoid enemies.
Fallen Leaf members lost access to SVG Lion M90.
Fixed that Fallen Leaf members can drop their fists. U.R.C. does not allow taking parts of your fallen enemies as souvenir.
"Fish"
Significantly lowered the attack range and speed of " Fish"
Reverted the sfx of "Fish" to the old version
Lowered the spawn rate of "Fish" in rainy weather
The dive ability now has a 8s CD
Significantly lowered the chance of attack from "FIsh" causing [Fracture]
Increased the loot amount from "Fish"
Items
Increased the Ergonomics of SMGs and Assault Rifles, they should perform better now
Lowered the Spread punishment from firing when moving, Increased the Spread bonus from ADS
Removed Recoil from WLF T Default Barrel
Added the missing Spread-related stats to the RSLM 75rd Drum Magazine
Fixed issues related to laser sights
Replaced some ammo icon with low visibility
UI
Fixed the screen ratio problem when creating character
Fixed screen ratio cannot be saved
Fixed item icons might be too small when opening inventory for the first time
Added UI noise toggle option to settings
Fixed melee weapon would cause screen shake when used with [Pain] debuff
Agents will no longer be coerced to Operations Department now.
Fixed issues related to splitting stacked items
Now you can use Space Bar to confirm splitting items
Mission
Fixed bug related to "Deliverance Again... And Again"
Added reach location step and related information for "Dimensional Incision Observer Ⅰ"
Changed the script for "Home, Sweet Home" and "Warehouse Manager"
Multiplayer
Fixed that dropped items which were picked up by other agents might return to the previous owner if insured.
Fixed game crash related to host exiting the game.
Other
Fixed renders when player characters draw their weapon in idle stance
Source
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