In this update3
Full notes
Full No Such Place update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- Store
- UI and audio
No Such Place changes
Character
Increased Stamina recovery rate
Removed Stamina recovery stagger when depleted
Animation
Optimized the animation for [AD Pioneer Machete], [Cleaver], [Machete of the Watermelon Farmer]
Fixed bug related to Deer's animation
Fixed that character facing does not follow crosshair when not holding an equipment in hand
Mission
Fixed progression related issue for item collection quests
Fixed that on rare occasions some quest cannot progress
Items
Added satiety to Stabilizing Powder
Increased the stack limit for various items
All 9mm Ammo: 50 -> 100
All .45 Ammo: 40 -> 80
All 5.56mm Ammo: 30 -> 50
All 5.45mm Ammo: 30 -> 50
All 7.62mm Ammo: 30 -> 50
All 6.5mm Ammo: 30 -> 40
All .338 Ammo: 20 -> 30
All shotgun shells: 30 -> 40
Waterproof Tarp: 1 -> 3
Metal Fittings: 5 ->10
Rubber Hose: 3 -> 5
Medical Alcohol: 1 -> 3
Saline Solution: 1 -> 3
Lowered the weight of Metal Fittings: 0.9kg -> 0.3kg
Fixed the bug that allowed unlimited stacking of ammo
Safe House
Fixed that on rare occasions player cannot interact with the Disorienting Mirror Cabinet
Containers
Expanded all upgraded Storage Boxes
Medium Storage Box: 11x7 -> 11x9
Large Storage Box: 11x9 -> 11x18
Sound
Adjusted the sfx for firing and hits
Reduced the fall off for firing sound to make shots from distance more distinguishable
Lowered sfx volume related to receiving damage and shots landing
Source
Changelog.gg summarizes and formats this update. How we read updates.
