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Steam News14 December 20256mo ago

No Man's Land Demo v1.5 - Re-Implemented Bug Fix

A critical bug whereby the friendly spawner, during the tutorial level, was still registering capture.

Full notes

Full No Man's Land update

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What changed

0 fixes0 additions0 changes1 removal
  • Gameplay
removedA critical bug whereby the friendly spawner, during the tutorial level, was still registering capture. Logic of the spawners have been re-implemented, so now enemies no longer CHOOSE or CAPTURE friendly spawners during the tutorial. For the RAID level, however, it is business as usual.

No Man's Land changes

removedA critical bug whereby the friendly spawner, during the tutorial level, was still registering capture. Logic of the spawners have been re-implemented, so now enemies no longer CHOOSE or CAPTURE friendly spawners during the tutorial. For the RAID level, however, it is business as usual.
  • A critical bug whereby the friendly spawner, during the tutorial level, was still registering capture. Logic of the spawners have been re-implemented, so now enemies no longer CHOOSE or CAPTURE friendly spawners during the tutorial. For the RAID level, however, it is business as usual.

Thank you for your patience, cooperation, and honest feedback. Our next update will be another General Update, focusing heavily on an art overhaul. Please comment / interact below with changes that you'd like to see!

The Mancunium North Team

Source

Steam News / 14 December 2025

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