Full notes
Full No Gods of Men update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
No Gods of Men changes
Here are the updates for July! Altars
A new room players can add to their citadel. Altars unlock the ability to upgrade your citadel making new floors cheaper, adding enhancements to specific rooms, and making your citadel generally more powerful. The altar will bank “essence” you retrieve in the combat realms. Assign disciples to “consecration” and once essence is consecrated it can then be spent on powerful upgrades for your citadel.
Charged fireball attack
If the player holds down the left mouse button, a new more powerful attack is charged.
Post-combat Citadel Summary
The citadel does not rest! When the player goes into combat in The Blighted Realm, the disciples continue their duties back at the citadel. Once the player returns, they are presented with a summary of all that has happened while they were gone. Be careful with what you prioritize while you are away!
Drag & Drop Task Prioritization
A new interaction model for task prioritization. Rather than assigning individual disciples incrementally, the player must choose a prioritization and disciples are assigned as a waterfall of those tasks.
Onward & upward,
Bobby @ Long Tooth Llama
Source
Changelog.gg summarizes and formats this update. How we read updates.
