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Steam News4 May 20263mo ago

April 2026 Update

April was very productive! See below for all the progress during April: Introduced “Floor Perks” When the player adds a new floor to their citadel a randomized “perk” will generate for that floor.

Full notes

Full No Gods of Men update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Balance
addedIntroduced “Floor Perks”
addedWhen the player adds a new floor to their citadel a randomized “perk” will generate for that floor. These perks will incentivize different placements for rooms; for instance, if the player places a bedroom next to the elevator, that bedroom does not need to be cleaned. Or if a garden room is placed next to other resource rooms, it produces 10% more food. Steam post image
addedAdded lost disciples in the realms of gods
addedNew research system at the citadel
addedThe player can now build a library that allows you to hire a researcher. Researchers will study in your library to accrue “research points” over time. These research points can be spent on persistent upgrades to your character like increasing maximum health or increasing attack speed.
addedNew enemy in the Blighted Realm

No Gods of Men changes

addedIntroduced “Floor Perks”
addedWhen the player adds a new floor to their citadel a randomized “perk” will generate for that floor. These perks will incentivize different placements for rooms; for instance, if the player places a bedroom next to the elevator, that bedroom does not need to be cleaned. Or if a garden room is placed next to other resource rooms, it produces 10% more food. Steam post image
addedAdded lost disciples in the realms of gods
addedNew research system at the citadel
addedThe player can now build a library that allows you to hire a researcher. Researchers will study in your library to accrue “research points” over time. These research points can be spent on persistent upgrades to your character like increasing maximum health or increasing attack speed.

April was very productive! See below for all the progress during April:

Introduced “Floor Perks”

When the player adds a new floor to their citadel a randomized “perk” will generate for that floor. These perks will incentivize different placements for rooms; for instance, if the player places a bedroom next to the elevator, that bedroom does not need to be cleaned. Or if a garden room is placed next to other resource rooms, it produces 10% more food. Steam post image

Added lost disciples in the realms of gods

As the player battles through hordes of enemies in the realms of gods, they will randomly encounter lost disciples. If they survive long enough within a close enough proximity, these lost disciples will come back to your citadel with you.

New research system at the citadel

The player can now build a library that allows you to hire a researcher. Researchers will study in your library to accrue “research points” over time. These research points can be spent on persistent upgrades to your character like increasing maximum health or increasing attack speed.

New enemy in the Blighted Realm

A new enemy has been added to the blighted realm. This enemy is a collection of discarded acolyte skulls melded together in fungal overgrowth. Be wary of the blighted orbs they shoot, despite their slow movement, they will continue to track you throughout the realm until you destroy them.

Redesigned room building icons for legibility

The room building icons in the citadel felt a bit too small and illegible on smaller screen sizes. This has been updated so that they are both bigger and have more relevant information presented when they are selected.

Onward & upward!

Bobby @ Long Tooth Llama

Source

Steam News / 4 May 2026

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