Full notes
Full Ninja Remix update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Ninja Remix changes
Increased the vertical camera aim limit. You can now aim much higher, making the Grapple Jutsu much easier to use.
Fixed the mission timer and objective indicator appearing in the Dojo after completing a Rush Mission.
Fixed the Grapple Jutsu passing through map boundaries, preventing players from grappling through them.
Fixed animations and footstep effects playing while the character was idle.
Fixed the Create button in Character Creation only appearing after reaching the character name limit, preventing confusion.
Fixed an issue where opening the Settings menu and quitting the game during Character Creation would create a character with the default name. The game now quits without creating a character.
Fixed shadows and Ambient Occlusion not working in the game.
Fixed the black outline effect not appearing in some builds.
Fixed an issue where skills were not being learned or saved correctly on the player.
Source
Changelog.gg summarizes and formats this update. How we read updates.
