Full notes
Full Ninja Legends update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Ninja Legends changes
Beta3 - Musashi was a huge success, and we are thankful to everyone who played and gave feedback. We are now preparing for launch! Here's a selection of improvements from the last batch of work.
Stabbing|Impaling
Players often have had the inclination to stab. We took some time to ensure that we could integrate this move seamlessly into the gameplay.
Weapons
Gauntlets
Punch your way out of any situation! Naginata
The reach of the staff with a blade at the end. Odachi & Wakizashi
Try a traditional samurai style with a longsword in one hand for reach and power and the companion blade in the other for close quarters.
Additional Changes
Enemy and Level Polish
Enemies have been fine-tuned aesthetically and behaviorally. - Levels have been tuned to appropriately escalate the challenge as you accumulate legendary ninja skills. Shadow/Weapon Ability Tutorial and Sandbox - Each time you discover a new weapon or ability you get a chance to learn it before returning to battle. Voiceovers - The new polished audio keeps you fully immersed. UX Improvement Menus and core gameplay UI elements have been polished.
What's next?
The game is currently going through a rigorous QA process that will take a few more weeks. We'll post an update in the coming weeks once we lock down a release date. - Ninja Legends Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
