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Steam News22 August 202510mo ago

NINJA GAIDEN: Ragebound - "D1" Major Update is LIVE!

NINJA GAIDEN: Ragebound has been out for a few weeks now, and we're absolutely thrilled with your response — thank you to everyone who’s been playing!

In this update3

Full notes

Full NINJA GAIDEN: Ragebound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes9 additions2 changes2 removals
  • Gameplay
  • Events
  • UI and audio
  • Store
  • Maps
addedSince launch, the team has been actively working on providing you with this major update, bringing new features, improvements, and a host of bug fixes!
addedNew features & improvementsRestart from Checkpoint option added.
addedNew features & improvementsIn addition to restarting the entire level, you may now restart from the last checkpoint you found. This will let you quickly retry a level section or boss without the need of getting yourself killed.
addedNew features & improvementsHard Mode can now be unlocked by winning the duel against Ryu.
changedNew features & improvementsIn addition to the Hard Mode being unlocked by finishing the game for the first time, you may unlock it earlier by winning the duel against Ryu on level 1-1. If you want to leap right away to Hard Mode, you will first have to prove yourself worthy of the challenge!
addedNew features & improvementsNew dialogues have been added at the beginning of levels S-4, S-5 and S-6.

NINJA GAIDEN: Ragebound changes

addedSince launch, the team has been actively working on providing you with this major update, bringing new features, improvements, and a host of bug fixes!
addedRestart from Checkpoint option added.
addedIn addition to restarting the entire level, you may now restart from the last checkpoint you found. This will let you quickly retry a level section or boss without the need of getting yourself killed.
addedHard Mode can now be unlocked by winning the duel against Ryu.
changedIn addition to the Hard Mode being unlocked by finishing the game for the first time, you may unlock it earlier by winning the duel against Ryu on level 1-1. If you want to leap right away to Hard Mode, you will first have to prove yourself worthy of the challenge!

NINJA GAIDEN: Ragebound has been out for a few weeks now, and we're absolutely thrilled with your response — thank you to everyone who’s been playing!

Since launch, the team has been actively working on providing you with this major update, bringing new features, improvements, and a host of bug fixes!

Update Changelogs

New features & improvements

  • Restart from Checkpoint option added.

In addition to restarting the entire level, you may now restart from the last checkpoint you found. This will let you quickly retry a level section or boss without the need of getting yourself killed.

  • Hard Mode can now be unlocked by winning the duel against Ryu.

In addition to the Hard Mode being unlocked by finishing the game for the first time, you may unlock it earlier by winning the duel against Ryu on level 1-1. If you want to leap right away to Hard Mode, you will first have to prove yourself worthy of the challenge!

  • New dialogues have been added at the beginning of levels S-4, S-5 and S-6.

  • A new alternative dialogue portrait for the Masked Agent on level 4-4 has been added.

  • Hit stop and Screen shake can be now disabled through Accessibility settings.

  • Golden Skins are now available immediately upon achieving S rank on all levels, without the need to complete the final level afterwards.

  • Added many sound effects on enemies, projectiles and menus.

Bug Fixes

  • Adjusted required kills to achieve the highest score on level 3-2 on Hard Mode.

  • Kenji could climb a wall and leave the camera's field of view towards the end of level 3-5.

  • Large obstacle meant to be destroyed by Hypercharge was vulnerable to Kama Spider Weapon on stage 3-1.

  • Luring a Cursed Fire enemy towards the collapsing platform allowed Kenji to get stuck in level 3-4.

  • During Rhyvashi's boss fight, the big rock could block your attacks right after disappearing during a brief period of time.

  • In level 4-5 on Hard Mode, Kenji could be hit when skipping the cutscene in which he jumps onto a helicopter.

  • Motorbike could flip after jumping against a wall on stage 2-2.

  • In level 4-1, Kenji could roll through some steel containers which made him out of bounds.

  • Kenji could be killed by skipping the cutscene right after defeating Jagäzk on level 4-6.

  • Added support for DirectInput controllers.

  • If Kumori were to perform a roll attack whilst wearing the Black Spider Uniform, the default skin would be displayed during the animation.

  • Removed invisible ceiling on level S-6 on Hard Mode, near the end of the tree section.

  • Bio Grunts frequently remained locked in their attack animation for a brief time if Kenji was positioned close to their spawn point.

  • On level 5-1 you could lose control of Kenji or Kumori when starting Rhyvahsi’s fight.

  • On level 5-1, a long wait time was present after defeating Rhyvashi.

  • Kenji could climb over a wall and skip part of the level, causing camera issues on level 3-5 on Hard Mode.

  • The kill streak counter disappeared every time the game was paused or cutscene took place.

  • On level 3-2 on Hard Mode, a Hanging Demon enemy could end up frozen and unable to attack.

  • Level 4-4 boss shockwave projectiles could appear in the air rather than on a surface.

  • Striking Level 4-4 boss in the back with a Hypercharge attack pushed it to the other edge, making it behave incorrectly.

  • During the elevator section on level 4-4, drone enemies could attack Kenji while being outside the camera.

  • Bio Blocker's enemy projectile hitbox remained

Source

Steam News / 22 August 2025

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