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- NIMBY Rails
Devblog for May 2026
Raster layers are now implemented in the new 1.19 map renderer. They use the same raster data as the current version, but adapted to the new coordinate system, which required a lot more work than anticipated. All the wo…
Announcement4 changesMapsServer - NIMBY Rails
Devblog for March 2026
Version 1.19 is shaping up to be one of the largest, most significant updates to the game. It will bring a long overdue redesigned train motion physics simulation with the aim of once for all fix all the inconsistent ti…
Announcement2 changesMapsWorkshop - NIMBY Rails
Version 1.18.30
Stop selection signals now again perform a (possibly redundant and unnecessary) goal stop selection at the last possible moment, both from a stop or a pass-by. - Fix: queue_train_drive_to() was fully resetting the Motio…
Announcement1 changeMaps - NIMBY Rails
Version 1.18.27
Fix: script operator precedence for "!" and unary "-" was incorrect. You might need to review your code if you used these operators without parentheses. - Fix: crash when loading saves with potentially invalid demand cu…
Announcement1 changeMaps - NIMBY Rails
Version 1.18.26
Remove debug display of train reservations on the map - Fix: shared simulation multiplayer did not properly sync train motion state - Fix: wrong auto scroll listing position in some cases - Fix: more instances of possib…
Announcement1 changeMaps - NIMBY Rails
Version 1.18
Version 1.18 is finally released. This version has been a long time under development, also with a very long beta period, due to the complexity of its main feature, NimbyScript. Until 1.17 game mods have been limited to…
Patch notes13 changesCompatibilityWorkshop - NIMBY Rails
Devblog for September 2025
Signal scripting is finally in a finished enough state to create new signals! During September a lot of decisions to adjust NimbyScript for general usability were made, and the first 3 examples of real new signaling fea…
Announcement1 changeGameplay - NIMBY Rails
Version 1.17.11
Fix: saved file validator was too strict flagging as corrupted some files with salvageable but invalid buildings or signals
Announcement - NIMBY Rails
Version 1.17
Version 1.17 has been released Gameplay wise this is a very small version. It is intended as a public test of the future scripting system, NimbyScript, with the top level logic of path signals and balises now being impl…
Patch notes7 changesCompatibilityMaps - NIMBY Rails
Version 1.17 is now in the beta branch
Version 1.17 is now ready for testing the beta branch! Gameplay wise this is a very small version. It is intended as a public test of the future scripting system, NimbyScript, with the top level logic of path signals an…
Patch notes5 changesCompatibilityUI/audio - NIMBY Rails
Devblog for June 2025
Development in June was focused again on NimbyScript. The language has progressed to the point of being usable, but it's still lacking some basic features. One of these features, memory ownership (think lists, allocatin…
Announcement1 changeUI/audio - NIMBY Rails
Devblog for May 2025
The past two months have been almost solely focused on developing NimbyScript, the future scripting language for NIMBY Rails. It has been quite hard to get started, with some very lofty goals to achieve, and a lot of re…
Announcement1 changeGameplay - NIMBY Rails
Version 1.16.16
Fix: hang in train simulator when combining stop selection signals, platforms in series with the first platform being occupied, switches in the middle of platforms and trains too long for the stop area and being forced…
Announcement1 changeMaps - NIMBY Rails
Version 1.16
Version 1.16 has been released! This version is a direct continuation of 1.14, with new, optional features in the schedule system for advanced players. And for everybody, this release also marks the first time NIMBY Rai…
Patch notes19 changesMapsGameplay - NIMBY Rails
Version 1.16 is now in the beta branch
Version 1.16 is now ready for testing in the beta branch! This version is a direct continuation of 1.14, with new, optional features in the schedule system for advanced players. And for everybody, this release also mark…
Patch notes6 changesCompatibilityMaps - NIMBY Rails
Devblog for February 2025
Work in 1.16 has continued in the month of February. Stacked train stops (sequences of stops for the same platform(s)) were not fully compatible with the new train logic in 1.16 and have been reviewed with a new, cleare…
Announcement1 changeMaps




