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Steam News24 January 20197y ago

New Skill System version 1

PATCH NOTES • Added an invulnerable bubble to player on spawn. It is popped after 2s or by initiation an attack.

Full notes

Full Night of the Blood Moon update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedPATCH NOTES • Added an invulnerable bubble to player on spawn. It is popped after 2s or by initiation an attack. • Starter health has been lowered to 6 in order to better fit the easing up on many enemies • Fixed controller in the menus • Added temp charger sound effect • Fixed medium EXP not spawning • Applied new skill system • Applied leveling orbs • Removed gaining a free Lvl. Up each round • Made the challenge curve more natural This is the first of the new skill system. I have received a ton of feedback saying the old one isn't strong, and I agree. This system breaks the game into two skill trees, one that is permanent in the run, and one that can be changes on the fly. As always check the pause menu for information if you're un-aware of what a player additional mechanic is. Weapons, Pets, and Powers are all there (corners). If you catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild Hope you all keep having fun! -Ty

Night of the Blood Moon changes

fixedPATCH NOTES • Added an invulnerable bubble to player on spawn. It is popped after 2s or by initiation an attack. • Starter health has been lowered to 6 in order to better fit the easing up on many enemies • Fixed controller in the menus • Added temp charger sound effect • Fixed medium EXP not spawning • Applied new skill system • Applied leveling orbs • Removed gaining a free Lvl. Up each round • Made the challenge curve more natural This is the first of the new skill system. I have received a ton of feedback saying the old one isn't strong, and I agree. This system breaks the game into two skill trees, one that is permanent in the run, and one that can be changes on the fly. As always check the pause menu for information if you're un-aware of what a player additional mechanic is. Weapons, Pets, and Powers are all there (corners). If you catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild Hope you all keep having fun! -Ty

PATCH NOTES • Added an invulnerable bubble to player on spawn. It is popped after 2s or by initiation an attack. • Starter health has been lowered to 6 in order to better fit the easing up on many enemies • Fixed controller in the menus • Added temp charger sound effect • Fixed medium EXP not spawning • Applied new skill system • Applied leveling orbs • Removed gaining a free Lvl. Up each round • Made the challenge curve more natural This is the first of the new skill system. I have received a ton of feedback saying the old one isn't strong, and I agree. This system breaks the game into two skill trees, one that is permanent in the run, and one that can be changes on the fly. As always check the pause menu for information if you're un-aware of what a player additional mechanic is. Weapons, Pets, and Powers are all there (corners). If you catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild Hope you all keep having fun! -Ty

Source

Steam News / 24 January 2019

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