What changed
1 fix0 additions0 changes0 removals
fixedUPDATE • Added a temp sound to the charging bear run • Added Orb Sfx • Added Orb Hit FX • Added Orb physics • Added new skill: +1 Ammo per Enemy Kill combine this with the blue orbs, and crossbow and that thing becomes a machine gun • Added new sprites to the skill tree room these don't look as good as I would like yet • Made sure ammo drops and skills don't appear with boomerang • Fixed Hookshot Damage not stacking with the skills and orbs • Fixed orbs showing up on main screen • Resolved possible issues with a memory leak • Fixed the cursor switching to the secondary pause one in game WHAT THE ORBS DO 1 Blue: +1 Melee Dmg 2 Blue: +1 Melee Damage & +1 Weapon Damage 3 Blue: +1 Melee Damage, & +1 Weapon Damage & +1 Ammo 1 Red: Incrased Drop Rate 2 Red: +1 Health 3 Red: Increased Drop Rate & +1 Health 1 Yellow: Increased EXP 2 Yellow: Increased Movespeed 3 Yellow: Increased Movespeed & Increased EXP Don't forget this information is always available by pausing in game I'll keep working hard, and you keep having fun :beatmeat: :smile:, and as always feel free to join the discord: https://discord.gg/85hsb5 2019 Goals Discussion If you ever catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild
Night of the Blood Moon changes
fixedUPDATE • Added a temp sound to the charging bear run • Added Orb Sfx • Added Orb Hit FX • Added Orb physics • Added new skill: +1 Ammo per Enemy Kill combine this with the blue orbs, and crossbow and that thing becomes a machine gun • Added new sprites to the skill tree room these don't look as good as I would like yet • Made sure ammo drops and skills don't appear with boomerang • Fixed Hookshot Damage not stacking with the skills and orbs • Fixed orbs showing up on main screen • Resolved possible issues with a memory leak • Fixed the cursor switching to the secondary pause one in game WHAT THE ORBS DO 1 Blue: +1 Melee Dmg 2 Blue: +1 Melee Damage & +1 Weapon Damage 3 Blue: +1 Melee Damage, & +1 Weapon Damage & +1 Ammo 1 Red: Incrased Drop Rate 2 Red: +1 Health 3 Red: Increased Drop Rate & +1 Health 1 Yellow: Increased EXP 2 Yellow: Increased Movespeed 3 Yellow: Increased Movespeed & Increased EXP Don't forget this information is always available by pausing in game I'll keep working hard, and you keep having fun :beatmeat: :smile:, and as always feel free to join the discord: https://discord.gg/85hsb5 2019 Goals Discussion If you ever catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild
UPDATE • Added a temp sound to the charging bear run • Added Orb Sfx • Added Orb Hit FX • Added Orb physics • Added new skill: +1 Ammo per Enemy Kill combine this with the blue orbs, and crossbow and that thing becomes a machine gun • Added new sprites to the skill tree room these don't look as good as I would like yet • Made sure ammo drops and skills don't appear with boomerang • Fixed Hookshot Damage not stacking with the skills and orbs • Fixed orbs showing up on main screen • Resolved possible issues with a memory leak • Fixed the cursor switching to the secondary pause one in game WHAT THE ORBS DO 1 Blue: +1 Melee Dmg 2 Blue: +1 Melee Damage & +1 Weapon Damage 3 Blue: +1 Melee Damage, & +1 Weapon Damage & +1 Ammo 1 Red: Incrased Drop Rate 2 Red: +1 Health 3 Red: Increased Drop Rate & +1 Health 1 Yellow: Increased EXP 2 Yellow: Increased Movespeed 3 Yellow: Increased Movespeed & Increased EXP Don't forget this information is always available by pausing in game I'll keep working hard, and you keep having fun :beatmeat: :smile:, and as always feel free to join the discord: https://discord.gg/85hsb5 2019 Goals Discussion If you ever catch a game breaking error while I'm asleep I like to set rollback builds with the password: rollbackbuild