HomeGamesUpdatesPricingMethodology
Steam News19 January 20197y ago

VERSION UPADTE

UPDATES New skills added • Non-stackable skills appear less • Dash eats projectiles gives chances to drop health • The game (should) now remember your fullscreen settings • Damage numbers are now toggle-able in the opti

Full notes

Full Night of the Blood Moon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedUPDATESNew skills added • Non-stackable skills appear less • Dash eats projectiles gives chances to drop health • The game (should) now remember your fullscreen settings • Damage numbers are now toggle-able in the options. • Getting hit will produce red hitbox numbers, otherwise they'll be white • Controller has been re-worked • Controller bug where melee attacks didn't change direction with left analog stick should be fixed. • Experience required to level up has been pushed back to it's origional state to increase fun and flow • Eclipse Mode is now unlocked by owning all weapons. This is a silly mode for silly people • I still love you all • Ranged Damage now shows on the level up screen (not optimized) • Spelling fixes • Loading screen now allows more time for tool-tips, but a press to continue option is planned. • Your selected color will now remain selected • Selected weapon remains selected • Hookshot is now cancellable by dash • You can no longer obtain the "weapon knockback" perk with hookshot equipped • The egg (pet) should be fixed • Bird eggs are now orange for clarity • Steam now checks if cloud is enabled before uplaoding • Eclipse mode gun no longer appears when dead or with no ammo • Space, Enter, and the gamepad start button, have been added to the acceptable buttons to skip the intro • Lowered the cost of the final health skill • Screenshake has been re-added. • Death Bomb Re-Work • Bosses now give large amounts of currency How to restart your file: •From the start screen go to 'options' Windows/Linux: Hold CTRL+SHIFT+Z then press Delete Mac: Hold SHIFT+SPACE+Z then press Enter FEEDBACK: • A chance at second life/last ditch effort re-work is planned. The ambiguety of this move is leaving many frustrated. I've received feedback on the skill tree not being as fun. This is something I want to elaborate on more with future updates. Though I am launchng the game I will be doing my best to fix it over time, and hopefully along side the new pets you'll have more to enjoy. Definitely make sure to join me on the discord if you want to have a live discussion about how you feel, or get information until I have time to do the wiki. Discord Link Special thanks to YellowAfterlife, and the Nuclear Throne community for helping me to make this a better game.

Night of the Blood Moon changes

changedNew skills added • Non-stackable skills appear less • Dash eats projectiles gives chances to drop health • The game (should) now remember your fullscreen settings • Damage numbers are now toggle-able in the options. • Getting hit will produce red hitbox numbers, otherwise they'll be white • Controller has been re-worked • Controller bug where melee attacks didn't change direction with left analog stick should be fixed. • Experience required to level up has been pushed back to it's origional state to increase fun and flow • Eclipse Mode is now unlocked by owning all weapons. This is a silly mode for silly people • I still love you all • Ranged Damage now shows on the level up screen (not optimized) • Spelling fixes • Loading screen now allows more time for tool-tips, but a press to continue option is planned. • Your selected color will now remain selected • Selected weapon remains selected • Hookshot is now cancellable by dash • You can no longer obtain the "weapon knockback" perk with hookshot equipped • The egg (pet) should be fixed • Bird eggs are now orange for clarity • Steam now checks if cloud is enabled before uplaoding • Eclipse mode gun no longer appears when dead or with no ammo • Space, Enter, and the gamepad start button, have been added to the acceptable buttons to skip the intro • Lowered the cost of the final health skill • Screenshake has been re-added. • Death Bomb Re-Work • Bosses now give large amounts of currency How to restart your file: •From the start screen go to 'options' Windows/Linux: Hold CTRL+SHIFT+Z then press Delete Mac: Hold SHIFT+SPACE+Z then press Enter FEEDBACK: • A chance at second life/last ditch effort re-work is planned. The ambiguety of this move is leaving many frustrated. I've received feedback on the skill tree not being as fun. This is something I want to elaborate on more with future updates. Though I am launchng the game I will be doing my best to fix it over time, and hopefully along side the new pets you'll have more to enjoy. Definitely make sure to join me on the discord if you want to have a live discussion about how you feel, or get information until I have time to do the wiki. Discord Link Special thanks to YellowAfterlife, and the Nuclear Throne community for helping me to make this a better game.

UPDATES

  • New skills added • Non-stackable skills appear less • Dash eats projectiles gives chances to drop health • The game (should) now remember your fullscreen settings • Damage numbers are now toggle-able in the options. • Getting hit will produce red hitbox numbers, otherwise they'll be white • Controller has been re-worked • Controller bug where melee attacks didn't change direction with left analog stick should be fixed. • Experience required to level up has been pushed back to it's origional state to increase fun and flow • Eclipse Mode is now unlocked by owning all weapons. This is a silly mode for silly people • I still love you all • Ranged Damage now shows on the level up screen (not optimized) • Spelling fixes • Loading screen now allows more time for tool-tips, but a press to continue option is planned. • Your selected color will now remain selected • Selected weapon remains selected • Hookshot is now cancellable by dash • You can no longer obtain the "weapon knockback" perk with hookshot equipped • The egg (pet) should be fixed • Bird eggs are now orange for clarity • Steam now checks if cloud is enabled before uplaoding • Eclipse mode gun no longer appears when dead or with no ammo • Space, Enter, and the gamepad start button, have been added to the acceptable buttons to skip the intro • Lowered the cost of the final health skill • Screenshake has been re-added. • Death Bomb Re-Work • Bosses now give large amounts of currency How to restart your file: •From the start screen go to 'options' Windows/Linux: Hold CTRL+SHIFT+Z then press Delete Mac: Hold SHIFT+SPACE+Z then press Enter FEEDBACK: • A chance at second life/last ditch effort re-work is planned. The ambiguety of this move is leaving many frustrated. I've received feedback on the skill tree not being as fun. This is something I want to elaborate on more with future updates. Though I am launchng the game I will be doing my best to fix it over time, and hopefully along side the new pets you'll have more to enjoy. Definitely make sure to join me on the discord if you want to have a live discussion about how you feel, or get information until I have time to do the wiki. Discord Link Special thanks to YellowAfterlife, and the Nuclear Throne community for helping me to make this a better game.

Source

Steam News / 19 January 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.