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Steam News16 January 20197y ago

Patch notes for the past two days

PATCH NOTES • Re-Added Controller Support Press any button on the menu to use the controller. The controller reconnect during game function is0 not yet finished.

Full notes

Full Night of the Blood Moon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedPATCH NOTES • Re-Added Controller Support Press any button on the menu to use the controller. The controller reconnect during game function is0 not yet finished. • Changed how Eclipse Mode is unlcoked • Fixed a bug where The Orb locks the game indefinitely • Designed a secondary function for how The Orb works with the Controller • Fixed The Orb not returning to the player after 3s • Added a few more skills which give both positive and negative effects • Dash eats projectile skill now creates a stackable trait which can convert enemy projectiles into health • Lowered chances of non-stackable skills appearing multiple times • Lowered chances of all skills consuming a whole column • Dog no longer spawns when the boomerang is equipped • Bullets now destroy bushes and keep going • Fixed bedroom chest not giving consitant pets • Fixed pets not saving for the next level • Added skills which change the melee hitbox for more / less attack damage ON THE DOCK • Finish adding Controller Support • Add the shark pet for (second one next week) • Add defensive skills (take more damage, give more damage). • Add a toggle-able points meter • Add buy-able permanent upgrade specs to Eclipse Mode (currently already equipped) (bombs won't give damage, bullet bouncing, ect.). • As always, community feedback and consideration As always make sure to reach out if you have ideas!

Night of the Blood Moon changes

fixedPATCH NOTES • Re-Added Controller Support Press any button on the menu to use the controller. The controller reconnect during game function is0 not yet finished. • Changed how Eclipse Mode is unlcoked • Fixed a bug where The Orb locks the game indefinitely • Designed a secondary function for how The Orb works with the Controller • Fixed The Orb not returning to the player after 3s • Added a few more skills which give both positive and negative effects • Dash eats projectile skill now creates a stackable trait which can convert enemy projectiles into health • Lowered chances of non-stackable skills appearing multiple times • Lowered chances of all skills consuming a whole column • Dog no longer spawns when the boomerang is equipped • Bullets now destroy bushes and keep going • Fixed bedroom chest not giving consitant pets • Fixed pets not saving for the next level • Added skills which change the melee hitbox for more / less attack damage ON THE DOCK • Finish adding Controller Support • Add the shark pet for (second one next week) • Add defensive skills (take more damage, give more damage). • Add a toggle-able points meter • Add buy-able permanent upgrade specs to Eclipse Mode (currently already equipped) (bombs won't give damage, bullet bouncing, ect.). • As always, community feedback and consideration As always make sure to reach out if you have ideas!

PATCH NOTES • Re-Added Controller Support Press any button on the menu to use the controller. The controller reconnect during game function is0 not yet finished. • Changed how Eclipse Mode is unlcoked • Fixed a bug where The Orb locks the game indefinitely • Designed a secondary function for how The Orb works with the Controller • Fixed The Orb not returning to the player after 3s • Added a few more skills which give both positive and negative effects • Dash eats projectile skill now creates a stackable trait which can convert enemy projectiles into health • Lowered chances of non-stackable skills appearing multiple times • Lowered chances of all skills consuming a whole column • Dog no longer spawns when the boomerang is equipped • Bullets now destroy bushes and keep going • Fixed bedroom chest not giving consitant pets • Fixed pets not saving for the next level • Added skills which change the melee hitbox for more / less attack damage ON THE DOCK • Finish adding Controller Support • Add the shark pet for (second one next week) • Add defensive skills (take more damage, give more damage). • Add a toggle-able points meter • Add buy-able permanent upgrade specs to Eclipse Mode (currently already equipped) (bombs won't give damage, bullet bouncing, ect.). • As always, community feedback and consideration As always make sure to reach out if you have ideas!

Source

Steam News / 16 January 2019

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