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Steam News4 August 20267d ago

Patch Notes 04.08.2026: Mining Fleet Warfare & Fleet Operations

Mining Fleet Combat Mining Fleet Attacks can be launched from planets, moons, or Alliance-controlled stations containing your personal fleet.

In this update6

Full notes

Full Nexus Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions10 changes1 removal
  • Gameplay
  • UI and audio
  • Security
changedMining Fleet CombatBattle reports include all attacking and defending participants.
addedMining Fleet DefenseYou can now send a defensive fleet to your own active mining fleet.
changedMining Fleet DefenseIncoming mining attacks now include a Send Defense action in the Fleet interface.
removedMining Fleet DefenseDefensive fleets automatically return when mining ends, the miners are recalled, the target disappears, or the diplomatic relationship no longer permits support.
changedCommand VesselDirect Command Vessel relocation is now represented as a real mission in the Fleet interface.
changedCommand VesselCommand Vessel movement can be tracked and recalled like other fleet missions.

Nexus Legacy changes

changedBattle reports include all attacking and defending participants.
addedYou can now send a defensive fleet to your own active mining fleet.
changedIncoming mining attacks now include a Send Defense action in the Fleet interface.
removedDefensive fleets automatically return when mining ends, the miners are recalled, the target disappears, or the diplomatic relationship no longer permits support.
changedDirect Command Vessel relocation is now represented as a real mission in the Fleet interface.

Mining Fleet Combat

  • Mining Fleet Attacks can be launched from planets, moons, or Alliance-controlled stations containing your personal fleet.

  • Players with Combined Operations can create combined attacks against mining fleets. Alliance members can join through Alliance → Convoys using fleets from planets, moons, or stations.

  • Every participant’s own research, leader bonuses, Command Vessel effects, and hangar configuration are calculated separately.

  • Battle reports include all attacking and defending participants.

  • Debris created by these battles is initially visible to battle participants before becoming public.

  • If the target mining fleet leaves before the attackers arrive, the attack is cancelled safely and the fleets return with a report.

Mining Fleet Defense

  • You can now send a defensive fleet to your own active mining fleet.

  • Combined Operations allows you to defend mining fleets belonging to Alliance members, allied Alliances, and personal allies.

  • Defensive fleets remain stationed with the miners and participate if they are attacked.

  • Incoming mining attacks now include a Send Defense action in the Fleet interface.

  • Field Scan reports also offer a defense action for eligible friendly mining fleets.

  • Defensive fleets automatically return when mining ends, the miners are recalled, the target disappears, or the diplomatic relationship no longer permits support.

  • Mining fleet attacks now generate proper browser and in-game warnings for the miner and their Alliance.

Command Vessel

  • Direct Command Vessel relocation is now represented as a real mission in the Fleet interface.

  • Command Vessel movement can be tracked and recalled like other fleet missions.

  • If the destination becomes unavailable while the Command Vessel is travelling, it returns safely.

  • Command Vessels can now accompany asteroid field scans and pirate camp reconnaissance.

  • A Command Vessel equipped with espionage capability can perform supported reconnaissance without accompanying recon ships.

  • Command Vessel movement and reconnaissance received additional queue-recovery protection against interrupted or duplicated processing.

Reconnaissance

  • Planet, Moon, Outpost, Station, asteroid field, and pirate camp reconnaissance now consistently accepts only:

    • Probe

    • Spy Probe

    • Stealth Ship

    • An optional Command Vessel

  • Reconnaissance missions use peaceful travel rules instead of strategic combat-fleet timing.

  • Pure recon fleets retain their dedicated rapid-launch profile.

  • Failed or interrupted reconnaissance is recovered safely without repeating random results or leaving fleets stuck.

Fleet Travel & Interface

  • Debris collection now always uses the peaceful travel profile, including pre-positioned collectors and collection near contested stations.

  • Fleet cargo and mining-resource values are displayed as whole units instead of unnecessary decimals.

  • Source Moon names are now shown correctly for incoming mining fleet attacks.

  • Fleet-slot calculations are now consistent across ordinary fleets, patrols, Command Vessel movement, stations, moons, outposts, and Rift operations.

New Player Start

  • When a new homeworld is created, its starting system is guaranteed to contain an ordinary Ore Belt if none currently exists.

  • If an older belt was completely depleted, a later newcomer can create a replacement.

  • The field uses the normal richness and resource rules for its security zone.

Source

Steam News / 4 August 2026

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