What changed
0 fixes1 addition4 changes1 removal
changedPeaceful and Aggressive FleetsFleet missions now use different travel profiles: Peaceful missions include most transport, mining, survey, collection, PVE and logistics operations. They use the faster civilian travel profile, with a minimum travel time of one minute. Aggressive missions use the strategic travel profile, which includes fleet assembly, launch and navigation time. These include:
removedPeaceful and Aggressive FleetsThis means attacking fleets require meaningful preparation and can no longer move as quickly as ordinary logistics fleets. If either the departure point or destination is currently under a confirmed incoming attack, peaceful fleets interacting with that location also use strategic travel. This prevents instant evacuation or reinforcement during combat. Reconnaissance and scanning missions alone do not create this restriction. Flights involving stations normally use strategic travel, while permitted logistics departing from a station can still use the peaceful profile. Probe, Spy Probe and Stealth Ship fleets retain their rapid-launch profile when they travel without ordinary ships or a Command Vessel.
changedAnomaliesSurvey duration has been reduced from 25 minutes to 12 minutes .
changedAnomaliesThe temporary anomaly reward increase has been fully reverted . Resource rewards are back to their original values.
changedAnomaliesThe system Survey cooldown remains unchanged.
addedIn-Game PollsA new in-game polling system has been added.
Survey duration25minutes→12minutes↓Survey duration decreased, nerfNexus Legacy changes
changedFleet missions now use different travel profiles: Peaceful missions include most transport, mining, survey, collection, PVE and logistics operations. They use the faster civilian travel profile, with a minimum travel time of one minute. Aggressive missions use the strategic travel profile, which includes fleet assembly, launch and navigation time. These include:
removedThis means attacking fleets require meaningful preparation and can no longer move as quickly as ordinary logistics fleets. If either the departure point or destination is currently under a confirmed incoming attack, peaceful fleets interacting with that location also use strategic travel. This prevents instant evacuation or reinforcement during combat. Reconnaissance and scanning missions alone do not create this restriction. Flights involving stations normally use strategic travel, while permitted logistics departing from a station can still use the peaceful profile. Probe, Spy Probe and Stealth Ship fleets retain their rapid-launch profile when they travel without ordinary ships or a Command Vessel.
changedSurvey duration has been reduced from 25 minutes to 12 minutes .
changedThe temporary anomaly reward increase has been fully reverted . Resource rewards are back to their original values.
changedThe system Survey cooldown remains unchanged.
Fleet Travel Rework
Travel inside one system now uses orbital distance between planets, moons, stations, asteroid fields and outposts instead of treating every local destination as the same point.
Peaceful and Aggressive Fleets
Fleet missions now use different travel profiles: Peaceful missions include most transport, mining, survey, collection, PVE and logistics operations. They use the faster civilian travel profile, with a minimum travel time of one minute. Aggressive missions use the strategic travel profile, which includes fleet assembly, launch and navigation time. These include:
This means attacking fleets require meaningful preparation and can no longer move as quickly as ordinary logistics fleets. If either the departure point or destination is currently under a confirmed incoming attack, peaceful fleets interacting with that location also use strategic travel. This prevents instant evacuation or reinforcement during combat. Reconnaissance and scanning missions alone do not create this restriction. Flights involving stations normally use strategic travel, while permitted logistics departing from a station can still use the peaceful profile. Probe, Spy Probe and Stealth Ship fleets retain their rapid-launch profile when they travel without ordinary ships or a Command Vessel.
Anomalies
Survey duration has been reduced from 25 minutes to 12 minutes.
The temporary anomaly reward increase has been fully reverted. Resource rewards are back to their original values.
The system Survey cooldown remains unchanged.
In-Game Polls
A new in-game polling system has been added.
Active polls appear directly in the main game sidebar.
Players can vote and update their choice while a poll remains active.
Results can be displayed after voting closes.
When no poll is active, the poll entry remains hidden.