HomeGamesUpdatesPricingMethodology
Steam News31 July 202611d ago

Hotfix 31.07.2026

Leadership XP Fixed Command Vessels sometimes receiving no XP after successfully completing a Wormhole or another mission if the vessel was destroyed or detached before the reward was processed.

In this update3

Full notes

Full Nexus Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions5 changes2 removals
  • Events
  • Fixes
  • Security
  • Maps
  • Gameplay
  • UI and audio
fixedLeadership XPFixed Command Vessels sometimes receiving no XP after successfully completing a Wormhole or another mission if the vessel was destroyed or detached before the reward was processed.
fixedLeadership XPFixed successful Dead Space mining returns incorrectly granting Sentinel-zone XP.
changedLeadership XPMining XP now consistently uses the security zone where the mission actually took place, including missions interrupted by pirate attacks.
changedCommand DirectivesImproved the reliability of timed and parallel directive stages.
changedCommand DirectivesFailed directive timers will now retry and recover automatically.
fixedCommand DirectivesFixed directives becoming stuck after all parallel objectives had already completed.

Nexus Legacy changes

fixedFixed Command Vessels sometimes receiving no XP after successfully completing a Wormhole or another mission if the vessel was destroyed or detached before the reward was processed.
fixedFixed successful Dead Space mining returns incorrectly granting Sentinel-zone XP.
changedMining XP now consistently uses the security zone where the mission actually took place, including missions interrupted by pirate attacks.
changedImproved the reliability of timed and parallel directive stages.
changedFailed directive timers will now retry and recover automatically.

Leadership XP

  • Fixed Command Vessels sometimes receiving no XP after successfully completing a Wormhole or another mission if the vessel was destroyed or detached before the reward was processed.

  • Mission participation is now preserved for the full mission lifecycle.

  • Fixed successful Dead Space mining returns incorrectly granting Sentinel-zone XP.

  • Mining XP now consistently uses the security zone where the mission actually took place, including missions interrupted by pirate attacks.

Command Directives

  • Improved the reliability of timed and parallel directive stages.

  • Failed directive timers will now retry and recover automatically.

  • Fixed directives becoming stuck after all parallel objectives had already completed.

  • Fixed rare cases where a directive completed but its XP, crew reward, Command Vessel unlock, or following directive was not granted.

  • Old or duplicated timer jobs can no longer advance a directive twice or duplicate rewards.

  • Notification delivery failures no longer prevent directive progression.

Leadership Interface

  • Corrected misleading signs on module, crew, and perk effects.

  • Cost reductions now display as reductions, while genuine speed and production bonuses remain positive.

  • Older effects labelled as reduced construction or refit time are now displayed consistently in the Leadership overview.

Source

Steam News / 31 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.