In this update5
Full notes
Full Nexus Legacy update
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What changed
- Balance
- Store
- Fixes
- Gameplay
- UI and audio
Nexus Legacy changes
Automated Logistics
Logistics routes now account for cargo already in flight when checking destination capacity.
Fixed routes repeatedly dispatching more resources than the destination could store.
Fixed Plasma Core and other rare-resource deliveries being blocked by unrelated rare resources already in storage.
Improved delivery handling for planets, moons, and outposts. Resources that no longer fit upon arrival will return with the fleet instead of being lost.
Building Demolition
Demolition previews now display the correct completion time, including research, workforce, and starter speed bonuses.
Refunds and times are now calculated separately for demolishing one level and demolishing the entire building.
Updated the demolition confirmation interface to show both options clearly.
Wormholes
Fixed multiple wormhole encounters occasionally triggering almost simultaneously.
Fixed stale recovery jobs causing duplicate battles.
Improved recovery for fleets stuck while entering a wormhole.
These fixes also apply to the Leadership “Strange Wormhole” mission.
Station Defence
Fleets sent to dock at a station during an active capture operation will now join the orbital defence when eligible.
Fixed some station defence fleets returning immediately after arrival.
If the capture ends while a defence fleet is arriving, the fleet will remain only if the station is still friendly; otherwise, it will return home safely.
Ship Information
Updated the Carrier description in all supported languages.
The description now explains how Carrier Operations expands fighter, bomber, and shuttle hangar capacity.
No balance values were changed in this patch.
Source
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