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Steam News4 November 20258mo ago

Lord - Victory through Economy

Only 2 days remain before the release of Next Run, and today we present a new class - the Lord. The Lord is a unique class for both RPGs and roguelikes, combining the gameplay of strategy and role-playing.

Full notes

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What changed

0 fixes3 additions7 changes0 removals
  • Gameplay
  • Maps
  • Workshop
  • Balance
addedOnly 2 days remain before the release of Next Run, and today we present a new class - the Lord.
changedThe Lord is a unique class for both RPGs and roguelikes, combining the gameplay of strategy and role-playing.
changedMore than any other class, the Lord focuses on capturing and developing regions through various buildings.
addedVillages, Sawmills, Mines, and Farms provide a steady income of resources. These resources can be invested in constructing buildings such as Barracks and Mage Guilds, which in turn enhance the Lord’s Skills and open new opportunities.
addedBuild new structures or upgrade existing ones?
changedSome map locations enhance building efficiency - for example, the Necrocastle dungeon increases the efficiency of all nearby Mage Guilds by 50%.

Next Run changes

addedOnly 2 days remain before the release of Next Run, and today we present a new class - the Lord.
changedThe Lord is a unique class for both RPGs and roguelikes, combining the gameplay of strategy and role-playing.
changedMore than any other class, the Lord focuses on capturing and developing regions through various buildings.
addedVillages, Sawmills, Mines, and Farms provide a steady income of resources. These resources can be invested in constructing buildings such as Barracks and Mage Guilds, which in turn enhance the Lord’s Skills and open new opportunities.
addedBuild new structures or upgrade existing ones?

Only 2 days remain before the release of Next Run, and today we present a new class - the Lord.

The Lord is a unique class for both RPGs and roguelikes, combining the gameplay of strategy and role-playing.

More than any other class, the Lord focuses on capturing and developing regions through various buildings.

Villages, Sawmills, Mines, and Farms provide a steady income of resources. These resources can be invested in constructing buildings such as Barracks and Mage Guilds, which in turn enhance the Lord’s Skills and open new opportunities.

Players will face strategic choices:

- Build new structures or upgrade existing ones?

- Expand territories or focus on controlled regions?

- Invest in resource production or in improving Skills?

Some map locations enhance building efficiency - for example, the Necrocastle dungeon increases the efficiency of all nearby Mage Guilds by 50%.

Class features:

- First Talent - Stewardship: +2 controlled Villages or Buildings.

- Second Talent - Dexterity: speeds up Construction and Upgrading.

- Starting assets: 20 Gold, Basic Hammer.

- Starting Blueprints for various Buildings.

- Ancestral estate: starts the game with one region already under control, providing +1 Gold per day.

Weaknesses:

- Requires time and planning before investments start to pay off.

- Low effect from Strength and Endurance - direct leveling is almost useless.

- Unlocks after completing the game as the Crafter.

Lord - the perfect choice for those who prefer strategy and economy, yet wish to experience them in the pace of a roguelike.

Source

Steam News / 4 November 2025

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