Update log
Full Neverseas update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Store
A few months have passed and we are back with news about the project!
First of all, we want to thank you for your interest in the demo version and massive feedback alongside with wishes left to us. But its time to move forward, the content present there lost its relevance, and does not correspond to the current state of development, so the demo version is no longer available to play. But we are here to invite you to a playtest! Prepare for an exciting journey with other brave captains! In just a few weeks, the beta testing of Neverseas will be open, but for now, you may apply for playtest on the store page!
https://store.steampowered.com/app/2953540/Neverseas/
We decided to conduct a playtest in order to get feedback from you. Is our vision of the game correct? Will it find a response in the hardened hearts of brave captains? Apply for playtest! Let's cross blades!
We've done a lot of work and here's a rough list of changes:
| Multiplayer has been added! | |
| Added BOARDING mechanics! | |
| Reworked and deepened melee combat, both with AI and with players! | |
| Completely reworked the entire user interface and added controller support | |
| Visual effects when controlling a ship have been improved, a wind indicator has been added, shot particles, splashes, fire, hit effects and much more have been reworked! | |
| The command has been completely reworked, now it is somplified and more understandable! | |
| Added sound effects, now the ship feels alive, and the smell of sea salt comes from every plank! | |
| Added fishing! | |
| Added a system of effects imposed on the character | |
| And many more changes await you in just a few days! |
Sincerely, Team Neverseas
Source
