Full notes
Full Neural Shock update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Features / Improvements
Added a new setting: Camera pans automatically when the player character moves close to the borders of the screen (can be toggled on and off)
Bug Fixes
Fixed an issue where sometimes the player character could get "stuck" i.e. stop moving when running against a wall diagonally. This happened more often when the game speed was increased to 3x
Fixed the sight range calculations for turrets. This change was not properly applied in v1.1.2 due to a human error
Source
Changelog.gg summarizes and formats this update. How we read updates.
