NET.CRAWL
Steam News 16 February 20263mo ago

Update [EA.0.1.5] - 16-Feb-2026

## [EA.0.1.5] - 16.02.2026 (RELEASE + DEMO + DEV; MAC+PC) ###Added - run time to the run results screen; - more patterns for System Expansion location; - reboot using Home gets limit of "Once per turn" ###Changed - Aspe…

Update log

Full NET.CRAWL update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix2 additions0 changes0 removals
  • Gameplay
  • Balance
  • Fixes
added###Added - run time to the run results screen; - more patterns for System Expansion location; - reboot using Home gets limit of "Once per turn"
added###Changed - Aspect Matrix: price to buy diagonal aspects changed to 100 Credits; - new keyword: Bandwidth (limits Data gain by Max link); - Mirror Copy(data node), Police Report(data node), Home Reading(aspect): Bandwidth added; - Trinity System and "flat" Data Pool now contain upgraded nodes; - flat Data Pool 2nd drop for the double price; - Link/Memory locations +3 option price increased to 3/2 Crystals; - System Expansion Crystal option price decreased to 1; - Overclocking+/Call to Action+/Code Optimization+(system nodes): "Add 1 Action" replaced with "Add 2 Actions". Multiuse(2) replaced with Unstable. - Corwin(data node): reworked into "[Start of Turn]: If active - add 1 Trace. [Activation]: Collect 4 Data"; - Meerkat DB(data node): [Turn Start]: If Avatar is not close to any Meercat - refresh all Meercats; - Moore's Law(system node): adjacency condition removed (now reads [End of turn]: Double the counter value.) - Moore's Law+: Charged(4) replaced with Public, Charged(2); - System/Data pollution at the start of the 2nd Deep now clears upgraded status from the node; - items price increased to 40; - Hot Reset/Hot Reset+ (system node): both changed to "Express [Activation]: Add 2 Trace, then Reboot." Limited added to the base version; - Taxi(system node): nerfed to "Drop 2 and teleport home"; - "adjacent or closer" replaced with "close" + explanation in the tooltip; - Decompiler(aspect): temporarily disabled; - Tester(aspect) temporarily disabled;
fixed###Fixed - Blanche(core): transformed/exhausted Frozen Crystals were getting added into the Level Pool; - System Update(node): was missing Limited;

## [EA.0.1.5] - 16.02.2026 (RELEASE + DEMO + DEV; MAC+PC)

###Added - run time to the run results screen; - more patterns for System Expansion location; - reboot using Home gets limit of "Once per turn"

###Changed - Aspect Matrix: price to buy diagonal aspects changed to 100 Credits; - new keyword: Bandwidth (limits Data gain by Max link); - Mirror Copy(data node), Police Report(data node), Home Reading(aspect): Bandwidth added; - Trinity System and "flat" Data Pool now contain upgraded nodes; - flat Data Pool 2nd drop for the double price; - Link/Memory locations +3 option price increased to 3/2 Crystals; - System Expansion Crystal option price decreased to 1; - Overclocking+/Call to Action+/Code Optimization+(system nodes): "Add 1 Action" replaced with "Add 2 Actions". Multiuse(2) replaced with Unstable. - Corwin(data node): reworked into "[Start of Turn]: If active - add 1 Trace. [Activation]: Collect 4 Data"; - Meerkat DB(data node): [Turn Start]: If Avatar is not close to any Meercat - refresh all Meercats; - Moore's Law(system node): adjacency condition removed (now reads [End of turn]: Double the counter value.) - Moore's Law+: Charged(4) replaced with Public, Charged(2); - System/Data pollution at the start of the 2nd Deep now clears upgraded status from the node; - items price increased to 40; - Hot Reset/Hot Reset+ (system node): both changed to "Express [Activation]: Add 2 Trace, then Reboot." Limited added to the base version; - Taxi(system node): nerfed to "Drop 2 and teleport home"; - "adjacent or closer" replaced with "close" + explanation in the tooltip; - Decompiler(aspect): temporarily disabled; - Tester(aspect) temporarily disabled;

###Fixed - Blanche(core): transformed/exhausted Frozen Crystals were getting added into the Level Pool; - System Update(node): was missing Limited;

Source

Steam News / 16 February 2026

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