Nested Lands
Steam News 15 April 20261mo ago

Update 0.7.9.5

Hi! We have another update ready, which helps us prepare the game for the next content update. Multiplayer & Plugin Stability General stability improvements. Village & Management Improved the logic for Tavern doors to p…

Update log

Full Nested Lands update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes2 additions4 changes1 removal
  • Performance
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Store
changedMultiplayer & Plugin StabilityGeneral stability improvements.
changedVillage & ManagementImproved the logic for Tavern doors to prevent them from "breaking" or getting stuck when multiple villagers attempt to pass through at the same time;
fixedVillage & ManagementCorrected a bug where village area calculations would fail upon loading a save, ensuring your construction limits are always accurate;
addedVillage & ManagementAdded a check to automatically disable rocks that occasionally spawned inside of buildings.
fixedWorld, Quests & RaidsFixed an issue where routine raids could trigger at the same time as main quest raids. These events will now be properly spaced out;
removedWorld, Quests & RaidsNow after all plagues are destroyed, they no longer respawn, meaning you can completely clean out the map.

Hi! We have another update ready, which helps us prepare the game for the next content update.

Multiplayer & Plugin Stability

  • General stability improvements.

Village & Management

  • Improved the logic for Tavern doors to prevent them from "breaking" or getting stuck when multiple villagers attempt to pass through at the same time;

  • Corrected a bug where village area calculations would fail upon loading a save, ensuring your construction limits are always accurate;

  • Added a check to automatically disable rocks that occasionally spawned inside of buildings.

World, Quests & Raids

  • Fixed an issue where routine raids could trigger at the same time as main quest raids. These events will now be properly spaced out;

  • Repositioned several plague sites in the North Plains to move them further away from enemy camps and active events.

  • Now after all plagues are destroyed, they no longer respawn, meaning you can completely clean out the map.

UI & Improvements

  • Interaction menus now show available input shortcuts;

  • Added dedicated Drop and Transfer shortcut inputs to storage views;

  • Improved how the game handles item clicks based on which shortcuts are currently being held, allowing for faster bulk transfers and item dropping.

Technical Fixes

  • Resolved a minor issue where the village center notification could trigger twice under specific conditions.

Source

Steam News / 15 April 2026

Open original