Nested Lands
Steam News 27 February 20262mo ago

Update 0.7.8.8 is available now

Hello, survivors! This update introduces a suite of custom game settings and difficulty options, a significant overhaul of the lighting and day/night cycle, and the addition of the Copper Pickaxe. We have also addressed…

Update log

Full Nested Lands update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello, survivors! This update introduces a suite of custom game settings and difficulty options, a significant overhaul of the lighting and day/night cycle, and the addition of the Copper Pickaxe. We have also addressed several critical inventory bugs and refined player animations.

Extracted changes

13 fixes6 additions9 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Store
  • Workshop
  • Balance
fixedHello, survivors! This update introduces a suite of custom game settings and difficulty options, a significant overhaul of the lighting and day/night cycle, and the addition of the Copper Pickaxe. We have also addressed several critical inventory bugs and refined player animations.
addedCustom Difficulty UI: A new interface for adjusting game difficulty and world parameters.
addedCharacter Creation: Added many new custom options during the initial character creation process, including a fix to ensure the male toggle is correctly selected by default.
addedField of View (FOV): Added a slider to adjust the camera's Field of View in the settings menu.
changedLighting & HDRP: Improved brightness and light intensity across all scenes.
changedAdjusted the cycle so daylight lasts longer and nights are brighter for better visibility.
  1. Customization & Difficulty Options

  • Custom Difficulty UIA new interface for adjusting game difficulty and world parameters.
  • World Settings: Players can now customize the length of both day and night independently.

  • Character CreationAdded many new custom options during the initial character creation process, including a fix to ensure the male toggle is correctly selected by default.
  • Field of View (FOV)Added a slider to adjust the camera's Field of View in the settings menu.
  1. Visuals, Lighting & Rendering

  • Lighting & HDRPImproved brightness and light intensity across all scenes.
  • Day/Night Cycle: The default 24-hour cycle is now 45 minutes long.

  • Adjusted the cycle so daylight lasts longer and nights are brighter for better visibility.

  • EnvironmentFixed an issue where rocks near the Coastal Pass would occasionally disappear.
  1. New Content & Items

  • Copper PickaxeA new tier of harvesting tool has been added.
  • Inventory SafetyFixed a critical bug where items retrieved from crafting stations would disappear if the player's inventory was full.
  • Players now receive a "Toast" notification when attempting to collect items with a full inventory.

  • Tooltips: Accessory items now correctly display their localized item type in tooltips.

  1. Player Mechanics & Animations

  • Stats & EnergyImproved the internal logic for how player stats (Health, Energy, etc.) are consumed and recovered. The UI for reading these stats has also been refined for better clarity.
  • Spear RefinementImproved Spear animation transitions.
  • Fixed a technical issue with "Left Hand IK" (Inverse Kinematics) where the hand would snap unnaturally while aiming the spear.

  • LocomotionAdded a cooldown between footstep sounds to prevent audio overlapping during rapid movement.
  1. NPC & Villager Improvements

  • Villager LogicFixed "Empty Status" bugs for villagers resting in the Tavern or eating at tables.
  • Resolved an issue where villagers would fail to perform specific sub-activities while eating.

  • Peasant CagesAdjusted the top collision of peasant cages to prevent players from getting stuck in the air.
  • Added missing voice-over phrasers (female) for peasants and fixed missing dialogue in "Cage" random events.

  • Enemy Behavior: Moved enemy idle points at Refugee Camps for better positioning.

  1. Audio & Technical Fixes

  • Audio SourcesCorrected the output and placement of audio sources in the Silent Forest and North Plains.
  • Bug Fixes:

  • Fixed an error related to a non-existent "Crossbow" recipe.

  • Resolved a bug where the Raid video tutorial description was cut off.

  • Resolved a bug where the Raid didn't start in COOP. If the timer is not there, please wait till 11 am, and the raid will begin.

  • Fixed the Credits window formatting.

  • Multiplayer Syncfixed an issue with the inventory after a crafting process is completed.

We are extremely grateful for your feedback! We are set on polishing the game during the Early Access release to provide you with the smoothest experience possible.

Thank you, and enjoy playing!

Source

Steam News / 27 February 2026

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