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Steam News27 April 20233y ago

Quest Release Update

Player System Updates: Adjusted Upper body IK to reduce elbow flipping. Adjusted climbing to use a strength estimation instead of collisions. Added wrist-joint limits to hands.

Full notes

Full NervBox update

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What changed

2 fixes2 additions12 changes1 removal
  • Gameplay
  • Fixes
  • Compatibility
  • Performance
  • UI and audio
changedAdjusted Upper body IK to reduce elbow flipping.
changedAdjusted climbing to use a strength estimation instead of collisions.
addedAdded wrist-joint limits to hands.
changedImproved melee weapon handling by compensating for the inertia of held objects.
changedSignificant throwing Improvements.
fixedFixed a bug where you couldn’t stop force grabbing until the object made it to the hand.

NervBox changes

changedAdjusted Upper body IK to reduce elbow flipping.
changedAdjusted climbing to use a strength estimation instead of collisions.
addedAdded wrist-joint limits to hands.
changedImproved melee weapon handling by compensating for the inertia of held objects.
changedSignificant throwing Improvements.

Player System Updates:

  • Adjusted Upper body IK to reduce elbow flipping.

  • Adjusted climbing to use a strength estimation instead of collisions.

  • Added wrist-joint limits to hands.

  • Improved melee weapon handling by compensating for the inertia of held objects.

  • Significant throwing Improvements.

  • Fixed a bug where you couldn’t stop force grabbing until the object made it to the hand.

  • Fixed a bug where you could slot something while holding it with two hands.

  • Improved auto-calibration.

  • Redid controller offsets for Quest 2 and Valve Index.

  • Various backend changes for future player expansions.

  • Various optimizations.

Audio:

  • Added many more collision sounds to interactable objects.

Levels:

  • Park - Optimized for Quest performance.

  • Park - Temporarily removed background buildings. (The billboards’ slow rotation was slightly nauseating. Finding an alternative approach to low-poly background geometry.)

Misc:

  • Various optimizations and improvements.

  • Various backend upgrades.

Current limitations for Quest players:

  • There are no limits on the number of players, NPCs, or objects you can spawn.

  • Host CPU usage gets pretty high with larger lobbies, or too many NPCs. SPAWN AT YOUR OWN RISK!

  • Re-hosting after leaving a game sometimes does not work, we have a fix pending, for now just restart the game to fix it.

Source

Steam News / 27 April 2023

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