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Steam News25 January 20242y ago

Beta v0.5.00b Patch Notes

Player The Oracle: Ghosts now spawn whenever the player kills 45 enemies instead of spawning at timed intervals (only 1 ghost can be active at a time, enemy kills while ghost is active are not counted), ghosts now emit

Full notes

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What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • Fixes
changedPlayerThe Oracle: Ghosts now spawn whenever the player kills 45 enemies instead of spawning at timed intervals (only 1 ghost can be active at a time, enemy kills while ghost is active are not counted), ghosts now emit a flame effect to increase visibility.
changedEnemiesGiant Rat (Rat King): Chance for evolution reduced from 20% to 15%, projectiles per attack reduced from 20 to 15.
changedEnemiesSkeleton (Revive): Chance for evolution reduced from 100% to 25%, life after revive increased from 60% to 100%, revived skeletons now revert to their normal unevolved color.
fixedBug FixesFixed bug where arrow turret hazard attempting to trigger would cause a crash (introduced in last beta patch).
fixedBug FixesFixed a visual bug where Chain Lightning could pass through walls.
Giant Rat (Rat King): Chance for evolution20%15%Giant Rat (Rat King): Chance for evolution decreased, nerfChance for evolution reduced from 20% to 15%, projectiles per attack2015Chance for evolution reduced from 20% to 15%, projectiles per attack decreased, nerfSkeleton (Revive): Chance for evolution100%25%Skeleton (Revive): Chance for evolution decreased, nerfChance for evolution reduced from 100% to 25%, life after revive60%100%Chance for evolution reduced from 100% to 25%, life after revive increased, buff

Player

  • The Oracle: Ghosts now spawn whenever the player kills 45 enemies instead of spawning at timed intervals (only 1 ghost can be active at a time, enemy kills while ghost is active are not counted), ghosts now emit a flame effect to increase visibility.

Enemies

  • Giant Rat (Rat King)Chance for evolution reduced from 20% to 15%, projectiles per attack reduced from 20 to 15.
  • Skeleton (Revive)Chance for evolution reduced from 100% to 25%, life after revive increased from 60% to 100%, revived skeletons now revert to their normal unevolved color.

Bug Fixes

  • Fixed bug where arrow turret hazard attempting to trigger would cause a crash (introduced in last beta patch).

  • Fixed a visual bug where Chain Lightning could pass through walls.

Source

Steam News / 25 January 2024

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