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Steam News15 May 20261mo ago

Ending Early Access - What's Been Happening?

Hi everyone, Max (aka Regal Pigeon) here. First of all, I'd apologize for my lack of responsiveness over the past two years.

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Full Neophyte update

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What changed

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  • Events
  • Performance
changedFirst of all, I'd apologize for my lack of responsiveness over the past two years. I want you to know that I had every intention of expanding Neophyte, but since its early access release a couple of life-changing events happened: my employer closed, leaving me without a stable source of income, and an unexpected, sudden illness and subsequent death of my mom, which depleted my savings during a time when I wasn't able to work.
addedWhile Neophyte sold much better than I ever could have imagined for my first commercial game, it unfortunately wasn’t enough to sustain long-term support and the way it was coded made adding new content time-consuming and prone to crashes and bugs. I've had to take on other work to support myself financially, which has left me with no time to work on Neophyte. Therefore, I will be releasing the game out of early access shortly without any updates for the foreseeable future. However, I am glad to say that this isn't the end of my game development career.

Neophyte changes

changedFirst of all, I'd apologize for my lack of responsiveness over the past two years. I want you to know that I had every intention of expanding Neophyte, but since its early access release a couple of life-changing events happened: my employer closed, leaving me without a stable source of income, and an unexpected, sudden illness and subsequent death of my mom, which depleted my savings during a time when I wasn't able to work.
addedWhile Neophyte sold much better than I ever could have imagined for my first commercial game, it unfortunately wasn’t enough to sustain long-term support and the way it was coded made adding new content time-consuming and prone to crashes and bugs. I've had to take on other work to support myself financially, which has left me with no time to work on Neophyte. Therefore, I will be releasing the game out of early access shortly without any updates for the foreseeable future. However, I am glad to say that this isn't the end of my game development career.

Hi everyone, Max (aka Regal Pigeon) here.

First of all, I'd apologize for my lack of responsiveness over the past two years. I want you to know that I had every intention of expanding Neophyte, but since its early access release a couple of life-changing events happened: my employer closed, leaving me without a stable source of income, and an unexpected, sudden illness and subsequent death of my mom, which depleted my savings during a time when I wasn't able to work.

While Neophyte sold much better than I ever could have imagined for my first commercial game, it unfortunately wasn’t enough to sustain long-term support and the way it was coded made adding new content time-consuming and prone to crashes and bugs. I've had to take on other work to support myself financially, which has left me with no time to work on Neophyte. Therefore, I will be releasing the game out of early access shortly without any updates for the foreseeable future. However, I am glad to say that this isn't the end of my game development career.

Thank you to everyone who supported me and played the game. I’m truly sorry that I wasn’t able to realize its full potential. It has been a life-changing experience.

Source

Steam News / 15 May 2026

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