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Steam News7 May 20233y ago

Beta v0.3.00e Patch Notes

New Reworked Emblem - Withdraw: Whenever you cast a defensive spell, all damage you take is reduced by 50% for 4 seconds. Player Oracle: No longer receives less stats from tomes.

In this update8

Full notes

Full Neophyte update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions10 changes4 removals
  • Balance
  • Gameplay
  • Fixes
changedNewReworked Emblem - Withdraw: Whenever you cast a defensive spell, all damage you take is reduced by 50% for 4 seconds.
removedPlayerOracle: No longer receives less stats from tomes.
changedSpellsBlack Hole: Radius reduced from 6 tiles to 5, cooldown increased from 7 seconds to 8.
changedSpellsChain Lightning: Damage increased from 140% of power to 150%.
changedSpellsSolar Beam: Maximum damage increased from 390% of power to 450%.
changedRunesApparition (Terrify): Fear radius increased from 3 tiles to 4.
Radius reduced from 6 tiles to 5, cooldown7seconds8Radius reduced from 6 tiles to 5, cooldown increased, nerfDamage no longer increased, cooldown6seconds7Damage no longer increased, cooldown increased, nerfNo longer grants healing from spell damage dealt, kill threshold10080No longer grants healing from spell damage dealt, kill threshold decreased, nerfSimplicity: Damage bonus10%15%Simplicity: Damage bonus increased, buff

Neophyte changes

changedReworked Emblem - Withdraw: Whenever you cast a defensive spell, all damage you take is reduced by 50% for 4 seconds.
removedOracle: No longer receives less stats from tomes.
changedBlack Hole: Radius reduced from 6 tiles to 5, cooldown increased from 7 seconds to 8.
changedChain Lightning: Damage increased from 140% of power to 150%.
changedSolar Beam: Maximum damage increased from 390% of power to 450%.

New

  • Reworked Emblem - WithdrawWhenever you cast a defensive spell, all damage you take is reduced by 50% for 4 seconds.

Player

  • Oracle: No longer receives less stats from tomes.

Spells

  • Black HoleRadius reduced from 6 tiles to 5, cooldown increased from 7 seconds to 8.
  • Chain LightningDamage increased from 140% of power to 150%.
  • Solar BeamMaximum damage increased from 390% of power to 450%.

Runes

  • Apparition (Terrify)Fear radius increased from 3 tiles to 4.
  • Fireball (Wildfire)Damage reduced from 60% of power to 50%.
  • Lava Chakram (Trinity)Damage no longer increased, cooldown increased from 6 seconds to 7.

Emblems

  • BerserkerNo longer grants healing from spell damage dealt, kill threshold reduced from 100 to 80.
  • SimplicityDamage bonus increased from 10% per rank to 15%.

Enemies

  • Ellite - Mortar (Yellow)Missile number and cooldown reduced.
  • Clockwork CannonDrone explosion radius and damage reduced.
  • Clockwork GolemDamage reduced.

Other

  • Mouse is no longer locked during the title screen or post-game screen.

Bug Fixes

  • Fixed bug where characters and their signature emblems were not unlocking correctly.

  • Fixed bug where Fireball (Wildfire) was not dealing reduced damaged while at zero wildfire stacks.

Source

Steam News / 7 May 2023

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