In this update4
Full notes
Full Neophyte update
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What changed
1 fix0 additions5 changes0 removals
- Balance
- Performance
changedSpellsDrain Soul: Life bonus per stack reduced from 3% to 2%, cooldown increased from 10 seconds to 12.
changedSpellsIgnite: Range increased from 5 tiles to 6, damage increased from 80% of power to 100%.
changedRunesIgnite (Jumpstart): Damage increased from 180% of power to 200%.
changedRunesStatic Discharge (Zap): Stun duration reduced from 2.5 seconds to 2.
changedEmblemsKill Time: Cooldown timer reduction reduced from 1 second to 0.5.
fixedBug FixesFixed bug where the game would crash when the Matriarch boss spawned.
Neophyte changes
changedDrain Soul: Life bonus per stack reduced from 3% to 2%, cooldown increased from 10 seconds to 12.
changedIgnite: Range increased from 5 tiles to 6, damage increased from 80% of power to 100%.
changedIgnite (Jumpstart): Damage increased from 180% of power to 200%.
changedStatic Discharge (Zap): Stun duration reduced from 2.5 seconds to 2.
changedKill Time: Cooldown timer reduction reduced from 1 second to 0.5.
Spells
- Drain SoulLife bonus per stack reduced from 3% to 2%, cooldown increased from 10 seconds to 12.
- IgniteRange increased from 5 tiles to 6, damage increased from 80% of power to 100%.
Runes
- Ignite (Jumpstart)Damage increased from 180% of power to 200%.
- Static Discharge (Zap)Stun duration reduced from 2.5 seconds to 2.
Emblems
- Kill TimeCooldown timer reduction reduced from 1 second to 0.5.
Bug Fixes
Fixed bug where the game would crash when the Matriarch boss spawned.
Source
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