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Our Next Game - Co-op Teaser
We’re working on a new project (working title: Captastica): a co-op puzzle-platformer built around teamwork, timing, and a bit of chaos. Still a work in progress, but here’s a short look at local co-op in action: Contro…
Aspect Ratio & Localization Fixes
This small patch brings: Improved aspect ratio handling across a wider range of screen resolutions Fixed missing localization entries Thanks to everyone who's played 🤗
Performance & Audio Update
This small patch brings: Better audio handling: music tracks are now streamed, and SFX are compressed on load to reduce memory usage Faster scene transitions and level loading Thanks to everyone who’s played!
v2.0 - Game Engine Upgrade and Quality of Life Improvements
This quality of life upgrade is for long-term stability: Upgraded game engine to Unity 6.3, to keep the game current Removed unused packages and game assets, updated necessary libraries (e.g. for input management and lo…
Optimization and Steam Deck compatibility
Hi everyone! This update focuses on smoother gameplay across the board, especially on Steam Deck. The game launches cleanly, runs better, and keeps all text fully readable with adjustable size. No launchers, no extra DR…
Achievement nerf
The "Half a Thousand Fragments" achievement is now easier to earn: requires 400 points (as opposed to 500 before), and is renamed "Two-Fifths of a Thousand Fragments." As always, thanks for playing 🤗
Audio and UI fix
This minor patch fixes: Missing font asset Bug where occasionally the volume would not reset after pausing the game Paging in leaderboards Thanks for playing 🤗
Gameplay & performance patch
This update improves performance, stability, UI/visuals, and gameplay consistency across all modes. Tactical Timer now starts when player first triggers a move Fixed bug where ejection line direction was pointed inwards…
Gameplay tweaks
This minor patch makes the game a little easier: Infinite Unlock after completing only 3 levels of Tactical (as opposed to previous 5) Display a timer for auto trigger (in addition to the timer bar) Increase time limit…
Neon Strike - Released!
Neon Strike is out! Get in for quick reflexes, color swaps, and instant retries! Neon Strike is an easy to control action-puzzler set in a vibrant neon world. Easy to play, tough to master! Demo updated as per latest re…
Neon Strike Demo - Minor update
This patch brings a few updates to the demo: Minor level layout tweaks to make them a bit more friendly Mode "Infinite" can be unlocked after completing only 1 level in "Tactical" (as opposed to 5 before) Fix for: mouse…
Neon Strike Release Update - Coming Oct. 24th
Release Update We’re on track for release October 24th! The demo will release October 10th, with a short taste of both game modes: 8 levels in Tactical 2 minutes of Infinite mode Complete with leaderboards to challenge…
Neon Strike releases Oct 24th (demo on Oct 10th)
About the game One button to move, one to switch colors. Match shapes/colors to survive. Instant retries. Fast, neon, and tight. Wishlist and follow to get notified on release. Thanks! Key dates Demo: Oct 10th 2025 Full…
