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Steam News27 July 202623d ago

v2.4 - Performance and Stability Improvements

This patch improves performance and fixes a few issues: 🔧 Updated core libraries and dependencies for improved compatibility, stability, and long-term reliability.

Full notes

Full Neon Strike update

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What changed

1 fix0 additions4 changes0 removals
  • Performance
  • Compatibility
  • Gameplay
  • Fixes
changedThis patch improves performance and fixes a few issues:
changed🔧 Updated core libraries and dependencies for improved compatibility, stability, and long-term reliability.
changed⚡ Faster loading: Startup and level transitions are now smoother, with effects prepared more efficiently (improved object pooling)
changed🎮 Improved performance: Wall impact effects and level geometry are now reused instead of rebuilt, reducing stutter during more intense periods (improved object pooling)
fixed💥 Fixed bug where explosion effects could continue playing at the wrong speed after leaving certain levels

Neon Strike changes

changedThis patch improves performance and fixes a few issues:
changed🔧 Updated core libraries and dependencies for improved compatibility, stability, and long-term reliability.
changed⚡ Faster loading: Startup and level transitions are now smoother, with effects prepared more efficiently (improved object pooling)
changed🎮 Improved performance: Wall impact effects and level geometry are now reused instead of rebuilt, reducing stutter during more intense periods (improved object pooling)
fixed💥 Fixed bug where explosion effects could continue playing at the wrong speed after leaving certain levels

This patch improves performance and fixes a few issues:

  • 🔧 Updated core libraries and dependencies for improved compatibility, stability, and long-term reliability.

  • ⚡ Faster loadingStartup and level transitions are now smoother, with effects prepared more efficiently (improved object pooling)
  • 🎮 Improved performanceWall impact effects and level geometry are now reused instead of rebuilt, reducing stutter during more intense periods (improved object pooling)
  • 💥 Fixed bug where explosion effects could continue playing at the wrong speed after leaving certain levels

Thanks for playing!

Source

Steam News / 27 July 2026

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