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Steam News20 December 20256mo ago

Hotfix #1a: Fixing Rare Crashes

While we work on Patch #2 (which will contain Score Attack mode and a couple other goodies) we've also been hard at work tracking down some mysterious bugs, which we've just finally fixed.

In this update3

Full notes

Full Neon Inferno update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions5 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Store
fixedWhile we work on Patch #2 (which will contain Score Attack mode and a couple other goodies) we've also been hard at work tracking down some mysterious bugs, which we've just finally fixed.
changedCrash fix: One set of crashes was due to a memory leak in certain specific versions of Unity, which only occurred on some machines. We found a workaround for this and patched things up.
fixedCrash fix: We found that switching the default rendering API to DirectX 11 (as opposed to 12) fixed another, even rarer set of crashes.
fixedIntro: Fixed a bug where on some PCs, after Patch #1, the music no longer played.
changedInput: We updated our game's input plugin to its latest version to try and solve some issues which certain players were having with certain gamepads not being recognized. According to the developer, this latest version will solve some issues which popped up, in particular with DualShock gamepads.
changedTry out its demo and BUY the game![dynamiclink href="https://store.steampowered.com/app/2957720/Neon_Inferno/"]

Neon Inferno changes

fixedWhile we work on Patch #2 (which will contain Score Attack mode and a couple other goodies) we've also been hard at work tracking down some mysterious bugs, which we've just finally fixed.
changedCrash fix: One set of crashes was due to a memory leak in certain specific versions of Unity, which only occurred on some machines. We found a workaround for this and patched things up.
fixedCrash fix: We found that switching the default rendering API to DirectX 11 (as opposed to 12) fixed another, even rarer set of crashes.
fixedIntro: Fixed a bug where on some PCs, after Patch #1, the music no longer played.
changedInput: We updated our game's input plugin to its latest version to try and solve some issues which certain players were having with certain gamepads not being recognized. According to the developer, this latest version will solve some issues which popped up, in particular with DualShock gamepads.

While we work on Patch #2 (which will contain Score Attack mode and a couple other goodies) we've also been hard at work tracking down some mysterious bugs, which we've just finally fixed.

  • Crash fix: One set of crashes was due to a memory leak in certain specific versions of Unity, which only occurred on some machines. We found a workaround for this and patched things up.

  • Crash fixWe found that switching the default rendering API to DirectX 11 (as opposed to 12) fixed another, even rarer set of crashes.
  • IntroFixed a bug where on some PCs, after Patch #1, the music no longer played.
  • InputWe updated our game's input plugin to its latest version to try and solve some issues which certain players were having with certain gamepads not being recognized. According to the developer, this latest version will solve some issues which popped up, in particular with DualShock gamepads.

That's about it for now. Keep your eyes peeled for Patch #2, coming in January.

Sri Kankanahalli

Creative director, Zenovia Interactive

Neon Inferno is AVAILABLE NOW!

Try out its demo and BUY the game!

[dynamiclink href="https://store.steampowered.com/app/2957720/Neon_Inferno/"]

Be sure to follow Zenovia Interactive's developer page and Retroware's publisher page to stay up-to-date on all our games, news, and more!

https://store.steampowered.com/curator/45204700-Zenovia-Interactive/

https://store.steampowered.com/publisher/retroware

Source

Steam News / 20 December 2025

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