In this update3
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Full Neon Grid Defenders update
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Repeated intro
Hello Everyone! A big visual and UI update is coming to the demo in preparation for the Steam Fest. I've improved the general visual aspects of the game and added more quality of life from the feedback I've gotten.
What changed
- UI and audio
- Maps
- Gameplay
Neon Grid Defenders changes
Features
New Grid VFX -> Path, Nodes, Map enhancements, Enemy spawn points and center point and more..
A visual cue now shows all possible places for a path
Major UI changes -> Path choice, inventory, keybinds, quickplacing, tutorial tips
Bugfixes
Fixed a bug where tower and map enhancements would be placed incorreclty.
Next Steps
In the next demo update I will be adding enemies with various abilities to spice up your gameplay. Additionally I've gotten some ideas for a couple new towers and those will be coming too.
Source
Changelog.gg summarizes and formats this update. How we read updates.
