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Full Neon Grid Defenders update
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Repeated intro
Hello Everyone! As I have been working on improving the demo for the October Steam Fest I decided to push a small update. I've gotten better at doing VFX so most projectiles and explosions should be looking better now :! I've also implemented some UI changes to address some clarity issues.
What changed
- UI and audio
- Gameplay
- Fixes
Neon Grid Defenders changes
Features
Inventory has been moved to the side.
Road selection has been moved from its current UI, and now it sits on the center screen. It will allow you to better select the road piece you want.
New Mortar Tower model
Better settings for audio
Update on most projectiles and tower shooting animations.
Bugfixes
Fixed a bug where sometimes enemies would get re-respawned, while they are still moving on the path.
Next steps
For the October Fest I am planning to add a couple more tower choices, more enemies, more tower upgrades and tower progression. Additionally I've taken into account all the feedback I've gotten from people that have played the demo and I want to have the final UI for the fest too.
Source
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