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Steam News11 April 20251y ago

Opening Hours UPDATE | Now available

Update 1.2 is the biggest update yet and it's now available to play! From April 11th to April 25th, the game will be 80% off!

In this update3

Full notes

Full Neon Blight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Security
  • Performance
addedUpdate 1.2 is the biggest update yet and it's now available to play!
addedAdditionsAdded achievements - New relic system; relics must now be equipped in the relic slots in the inventory. Other relics now activate when used from the hotbar. - Added 3 new relics. - Added new weapon: Gov’ner - Added Trinkets (14 total)! These are a new type of items for the purpose of reselling at your store. They drop from enemies and destructible props. - Added bargaining system that lets you negotiate the price to sell items at. - Added item contracts. Customers may come in for an item contract to find and turn in for higher payout. - Added item popularity. The more you sell an item the cheaper it gets. Popularity also randomly fluctuates daily. - Added 25+ new props to decorate your shop in a new build mode, some items are locked behind store rating. - Added dirty footsteps that must be cleaned in your store. - Added new reload mechanic to some weapons. - Added new ambient soundscape to the blight zone. - Added end of day results screen when going to sleep. - Added three save slots.
changedChangesImproved loot drop system including 14 new *trinkets*, that drop from enemies and are great for selling at your store. - Improved Build mode interface. - Improved store rating system that takes score of store aesthetic, cleanliness, quality of items and service. - Improved map ui, showing the world in more detail. - Store Upgrades overhaul. - The market price of items now displays a market price range. - You can no longer save in the outer border, preventing save quit exploit. - Item display have a slightly different look. - HUD has new look. - Nerfed the katana's range.
addedQOL (Quality of life)There is now a confirm prompt for when you want to go to sleep. - You can now change the name of your shop - You now heal when going to bed. - Pressing Enter in the item display UI closes the menu. - Added pickup notification with item name. - Added indicator on teleporters that haven’t been activated yet. - Added emote indicator showcasing what a customer is looking for. - Added emote indicator showcasing when someone is robbing you. - Added icons for item types. - Many bug & crash fixes.
changedKnown issueThe translation of the game at this stage is incomplete and breaks UI design, unfortunately translation for this update is not supported at the moment :(

Neon Blight changes

addedUpdate 1.2 is the biggest update yet and it's now available to play!
addedAdded achievements - New relic system; relics must now be equipped in the relic slots in the inventory. Other relics now activate when used from the hotbar. - Added 3 new relics. - Added new weapon: Gov’ner - Added Trinkets (14 total)! These are a new type of items for the purpose of reselling at your store. They drop from enemies and destructible props. - Added bargaining system that lets you negotiate the price to sell items at. - Added item contracts. Customers may come in for an item contract to find and turn in for higher payout. - Added item popularity. The more you sell an item the cheaper it gets. Popularity also randomly fluctuates daily. - Added 25+ new props to decorate your shop in a new build mode, some items are locked behind store rating. - Added dirty footsteps that must be cleaned in your store. - Added new reload mechanic to some weapons. - Added new ambient soundscape to the blight zone. - Added end of day results screen when going to sleep. - Added three save slots.
changedImproved loot drop system including 14 new *trinkets*, that drop from enemies and are great for selling at your store. - Improved Build mode interface. - Improved store rating system that takes score of store aesthetic, cleanliness, quality of items and service. - Improved map ui, showing the world in more detail. - Store Upgrades overhaul. - The market price of items now displays a market price range. - You can no longer save in the outer border, preventing save quit exploit. - Item display have a slightly different look. - HUD has new look. - Nerfed the katana's range.
addedThere is now a confirm prompt for when you want to go to sleep. - You can now change the name of your shop - You now heal when going to bed. - Pressing Enter in the item display UI closes the menu. - Added pickup notification with item name. - Added indicator on teleporters that haven’t been activated yet. - Added emote indicator showcasing what a customer is looking for. - Added emote indicator showcasing when someone is robbing you. - Added icons for item types. - Many bug & crash fixes.
changedThe translation of the game at this stage is incomplete and breaks UI design, unfortunately translation for this update is not supported at the moment :(

Update 1.2 is the biggest update yet and it's now available to play!

From April 11th to April 25th, the game will be 80% off!

Here are the changelogs:

Additions

  • Added achievements - New relic system; relics must now be equipped in the relic slots in the inventory. Other relics now activate when used from the hotbar. - Added 3 new relics. - Added new weapon: Gov’ner - Added Trinkets (14 total)! These are a new type of items for the purpose of reselling at your store. They drop from enemies and destructible props. - Added bargaining system that lets you negotiate the price to sell items at. - Added item contracts. Customers may come in for an item contract to find and turn in for higher payout. - Added item popularity. The more you sell an item the cheaper it gets. Popularity also randomly fluctuates daily. - Added 25+ new props to decorate your shop in a new build mode, some items are locked behind store rating. - Added dirty footsteps that must be cleaned in your store. - Added new reload mechanic to some weapons. - Added new ambient soundscape to the blight zone. - Added end of day results screen when going to sleep. - Added three save slots.

Changes

  • Improved loot drop system including 14 new *trinkets*, that drop from enemies and are great for selling at your store. - Improved Build mode interface. - Improved store rating system that takes score of store aesthetic, cleanliness, quality of items and service. - Improved map ui, showing the world in more detail. - Store Upgrades overhaul. - The market price of items now displays a market price range. - You can no longer save in the outer border, preventing save quit exploit. - Item display have a slightly different look. - HUD has new look. - Nerfed the katana's range.

QOL (Quality of life)

  • There is now a confirm prompt for when you want to go to sleep. - You can now change the name of your shop - You now heal when going to bed. - Pressing Enter in the item display UI closes the menu. - Added pickup notification with item name. - Added indicator on teleporters that haven’t been activated yet. - Added emote indicator showcasing what a customer is looking for. - Added emote indicator showcasing when someone is robbing you. - Added icons for item types. - Many bug & crash fixes.

Known issue

  • The translation of the game at this stage is incomplete and breaks UI design, unfortunately translation for this update is not supported at the moment :(

Source

Steam News / 11 April 2025

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